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The consequences of not doing so are very severe...

 

A dev blog is in the works that will explain how the generator works, what different paths you can take when it comes to upgrading it, and how it will allow you to power the entire colony without reliance on any other power generation... but is creating a single point of failure a wise idea?

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Dimitry Minchenkov

It strongly remind me the Aurora explosion in Subnautica. Definitely makes you think twice before building this Chernobyl reactor in your backyard)

Deggial

Disturbing! Who said, this thing was a good idea? Was it Feeb? Where is she, by the way?

Zita2046

Can't wait to play the new mod! Btw will this one be released before Medieval 2? It looks it's more finished than the latter

Muronelkaz

Good thing it just explodes and doesn't cause a Zone of pollution or any anomalous effects!

Dragonin

I love having one thing of questionable integrity determine the survival of my colonies!

Deadbolt

Gah, who's the genius who bought the los-tech "RMBK" techprint. I want my silver back

Big Barza

Oh that's terrifying. Love it. Now we just need an option to trigger it intentionally, as a "You're all going down with me" last resort.

Teebo

Would love an accompanying quest where raiders try to target your generator!

Spoder

Lmao I love how it wipes out EVERYTHING. I guess that's a strong enough reason to protect that thing to the last pawn.

Dick Turnip

What I'm hearing is "Strap me to a giant slingshot and fire me into the Metal Hell".

Mielga

can you place it anywhere you want?

Starfoth

"Did you finish the reactor" "I absolutely did, it is a marvel!" "What reactor model did you use?" "RMBK Graphite-Mediated" "WH-" *BOOOOOOOOM*

BOB

Bye bye feeb