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Vanilla Furniture Expanded - Factory is out now!

Bring the pinnacle of the industrial era to your colony with full automation!

New Factories: Bill-based UI, production targets, and up to 500% speed overclocking!

Balance: Requires managing trade-offs like large size, high power, and massive heat generation (needs cooling/heatsinks!).

Conveyors: High-performance belt system eliminates manual hauling. Features auto-mergers, splitters, filters, and underground segments. Optimized for low TPS impact, but items still deteriorate!

Automate Everything: Mass-produce ammo/medicine, synthesize neutroamine/plasteel, and more! Make your colony feel truly industrial.

STEAM: https://steamcommunity.com/sharedfiles/filedetails/?id=3686924415

Github: https://github.com/Vanilla-Expanded/VanillaFurnitureExpanded-Factory

Files

Steam Workshop::Vanilla Furniture Expanded - Factory

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Comments

The Augur

Thank you!! You guys are amazing

Manlor

Mr Samuel Streamer will be happy!

Rtepper

One of the best.

Rad Hazard

Meat packing plant go brrrrrrrr. Just don't ask where the meat came from.

Alvaro Gomez

Amazing job from the team. Can't wait to start a new colony. Or even a factory ship once the next gravship mod comes out

Mielga

Fintastic!

Chandler Sellers

I cannot make a new colony when using this mod

John Anderson

This will be an excellent mod to make the weapons I will be using to win my war of independence, in my upcoming desserters playthrough.

David Mapp

Are there any plans to integrate types of production from other VE mods, such as recycling? Would be cool to be able to run a large recycling plant using conveyer belts in a mech-heavy colony.

Oskar Potocki

Not at the moment but I'm thinking about it. Other mods already have integrations where it made sense, it's just recycling that doesn't. Did you have any other integrations in mind?

David Mapp

Its mostly the recycling for me lmao, alpha crafts would also be cool but its a large number of pretty specific production buildings so i imagine that might be a lot of work on the developer end

Gage Ihrcke

So hyped to see what's on the docket next!! Hoping for more gravship stuff hehe

David Mapp

Does the autofarmer work with hydroponics?

Dom Speziale

I would second a VE Recycling integration, especially for mech colonies since mechanoids 2 is in the works. Automating the recycling procedures removes the micro-management aspect and provides a more streamlined experience imo.

深暗

Is it possible to create a conveyor belt that allows only specific materials to pass through

Oskar Potocki

Yeah you need to make a junction, and then click the splitter and make it into a filter. Only allow materials you want to pass through!

深暗

I see, thank you

Chandler Sellers

I seem to be having trouble getting the factory to work as the projects reach 100% but don't complete

something

Even if I'm pretty late to the party I will cast my vote on VE recycling integration as well!