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Hey everyone! Sorry for the really late roadmap. Between Easter holidays and some personal commitments I just didn't have the time to update you all, and for that I apologize.

Last month saw the release of Vanilla Furniture Expanded - Factory, and the reception of the mod has been astounding. People seem to really love being able to make factories - and I can tell you it scratches the same itch Satisfactory does for me.

Today we've also released a massive content update for Vanilla Gravship Expanded - Chapter 1. With this content out of the way, we can freely focus on Chapter 2 to deliver an amazing combat experience. Essentially, this update included content that I originally planned for Chapter 2, but the content didn't have much to do with combat. So, I rolled it into an update, and now you can download it from Steam!

We're also wrapping up development of Vanilla Quests Expanded - Drone Factory. This mod will give you access to Dronetech, and will allow you to construct simple, rudimentary drones that help around your colony. By completing quests, you'll eventually unlock 8 additional drone schematics, further specializing your automated workforce! No more slave labor!

We have also started work on Vanilla Factions Expanded - Mechanoid 2, as well as a remake of the Coilguns. On top of that, we're also secretly designing another major remake of a very popular mod, but I'm not willing to tell you more about it just yet.

I hope we can continue to deliver cool mods for you to enjoy. Helping with crafting your experiences is incredibly important to me, and I love seeing random screenshots here and there with our mods in them. You are absolutely amazing and I can't wait to show you what's coming soon!

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Comments

Coronel SirTosky (edited)

Comment edits

2026-09-10 22:00 Megacorps my beloved, one day you may see the light of day.
2026-04-10 15:32

Silos Lussaire

I weep for the eternally pushed back Warwalkers.. Looking forward to Gravship and mechanoids though!

Gage Ihrcke

Do we have an ETA on VVE: Shuttles? I presume that's a SmashPhil thing but I'm very excited to use that in conjunction with chapter 2 of VGE when it comes out

Oskar Potocki

We don’t do ETAs. I’m hopeful for this year. The mod needs to undergo a full design cycle before art or code is even started.

Gage Ihrcke

Understood, thanks Oskar! I'll make do with what I've got 😎

Loyola

I'd love to see more pre-industrial content. VFE Classical is my favourite VFE mod

Jotek

I've heard that you were thinking about remaking VWE - Lasers, can you tell us something about it? :P

Oskar Potocki

If it’s not on the roadmap then it’s not being worked on and if it’s not being worked on then I can’t tell you anything about it.

John Anderson

These mods, especially the drones (ive loved all the quest mods so far) look so good i have decided to delay my upcoming desserters playthrough until they are out.

Trent

Hey Oskar, what is that flesher race? Ive seen it in the road map for a while now but I never asked about it. Do you guys have any foreseeable plans with it? I love each of the race additions you guys make and eagerly wait for more lol.

Oskar Potocki

Yeah it’s meant to be an anomaly mutant you evolve as it consumes flesh! Really cool stuff!

Oskar Potocki

I don’t think you actually play the game anymore

John Anderson

Obviously not. I said I was waiting on mods for my upcoming deserters playthrough!

Trent

Oh wow that sounds awesome I cant wait! Keep up the good work! 👍

Arnaud Deltour

Hello mr. Potocki, I found (and maybe I'm not the only one) that one of the few bad things in rimworld is the lack of "mix content" who merge two DLC. Will we see in the future with your mod some content who merge some anomaly with mechanoid vibes, and mechanoid (or even insectoid) with anomaly power or characteristic ?

Oskar Potocki

This is tricky, because it's a very narrow audience for such a mod - it's probably why Ludeon Studios decided primarily against it. Surprisingly, most people don't have any DLCs, or have only 1. The mod like that would be aimed at people who own both or all DLCs, so it by definition wouldn't be a popular mod. I think time is better spent making mods that appeal to more people - but that being said, we always ensure to add some cross-DLC integrations for our mods!

Arnaud Deltour

Thank you for the answer, and I didn't know this cruel fact about People not playing dlc .... so it's quite pragmatic and so logical. Thank you for your hard work 👍

Deggial

Assuming there will be a new expansion and Tynan sticks to the 'established' frequency (both of which are of course subject to a huge caveat), the new DLC could be released in October. New stuff to play around with. New stuff to get inspired by. New stuff to make mods for. New stuff that won't be Megacorps. Unfortunately. (I really hope, I am wrong!)

Daminchi

Hmm. Vanilla Armour Expanded getting a remake? Would be cool!

Oskar Potocki

You make it sound like I’ve announced it and then never did anything afterwards! We’ve released over 70 mods since then!

Oskar Potocki

Megacorps is the only one you know about. Theres like 20 mods I never announced that’s been sitting idle, waiting to be picked up. Hell, a strategy total war like complete Rimworld conversion is one of them

Vi

So bummed to see Health & Childhood put off for so long. :(

Thief39

Will there be a module for boats and ships? I would love to make a pirate crew with a torpedo boat.

the good fat cat clan

Just a question will we ever get new Gen lines for insests 2 like some from space or anomaly.

Oskar Potocki

I suppose Chapter 2 of Gravships expanded is focused on battle. Which includes special insectoids :)

Buldermatts

Can't wait to see what you guys are preparing for Mechanoids 2, I've been itching to make my android army vanish those mechanoid clusters since Odyssey dropped. Very much looking towards that o_o

Merx

Absolutely amazing! You never cease to amaze me. May I just ask, how are things looking for megacorps? Is there good chance that its going to be released this year? thanks!

Kirboh

Ooh, a remake of a very popular mod? I wonder which one? I'm hoping for Cooking or Plants, but considering how immensely popular Warcaskets are, I bet it'll be Pirates.

Kirboh

Also, I'll be super happy to see Shuttles be released. A longer-range shuttle with more fuel storage would be much appreciated.

KoH

Love your mod series, always brightens my day to see your roadmaps

Robert DeMarco

Really excited for drone factory, cool robots and cool quests, all the quest mods have been my favorite imo.

Ben

Oskar! If I want to use chapter 2 of the gravship mod but not chapter 1 - will I be able to do so? Apologies if this has already been answered.

Oskar Potocki

No. Chapter 2 builds on chapter 1 content and requires it fully. Absolutely 0 way for it to work without chapter 1. It’s essentially expansion of chapter 1 content.

Ben

Give me some more fallout-esque options! Other mods try, but you know vanilla expanded could do better…

Ben

This sounds awesome.

Ben

We know you’re based Oskar. We just get excited for your ideas and cannot contain ourselves.

Dom Speziale

Honestly, I would love to see more “Faction Expanded” mods for various cultures of tribals… temperate/grasslands biomes could be the home of natives reminiscent of native Canadian/American tribes, whilst ice sheet/tundra could have Inuit tribals. The deserts and hotter climates could have tribal cultures reminiscent of African and Australian tribes. Maybe another neolithic Egyptian themed faction would be cool to interact with as well!

Caretaker Luxia

Man I just love your little infographics, they're so nice and concise and intuitive and informative. Just not something I see very often these days.

Scyobi Empire

will the new Coilguns stop (seemingly) locking onto my own pawns brains and destroying them 100% of the time if they stand in the general direction of the pawn with the gun?

Сергей Хлупин

Wow, I'm very pleased that the mechanoids will be released on 1.6, it's very encouraging, the mechanoids were moderately complex and always made themselves felt. Thank you very much, Oscar, for doing fashion for us.