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Hey folks!Sincere apologies, but there will not be a roadmap post this month. I have been incredibly busy pushing Vanilla Gravship Expanded - Chapter 2 over the finishing line, while simultaneously working on Ranching Expanded and Megacorps.

I am also going away this month for a week.

The roadmap from last month still applies. We will try to get Gravships 2 to you as soon as possible!

Take care and again, my sincere apologies!

I have attached some new infographics!

Files

Comments

Max

Will weapons from other mods also work in the battles?

Liam O'Donnell

I’m so excited, I wonder if pawns will get sucked out into the vacuum if a wall is breached.

Liam O'Donnell

I see, W mod still, been excited for it for a loooong time.

Andr

If not If it's not a secret, what will be the future scenario of the gravship?

Andr

Which factions will use gravships according to lore are they rare

Toasty

Will we be able to take the mechanoid gravship weapons after we defeat them?

doomhammer crew

How long till release? Can wait to play it.

Oskar Potocki

We do not have a date in mind. Likely mid September.

Julien Da Coolien

Might be worth requesting that one ragdoll physics mod to implement that.

Julien Da Coolien

How do you pump out so many beautiful high-quality textures so fast?

Frank Cotton

Hey Oskar, I think I solved the encryption puzzle in the book and want to know if I have the correct answer. Can I post it publicly or should I send it to you privately?

DeeHasApples

I'm so very excited for Chapter 2! My Gravship Expanded solo mechanitor run is right around the time I'd start implementing some stuff from that mod. So excited for a stronger hull and substructure!!

Payton

I think theres a small typo in that first infographic; “An enemy gravship called [Name of the gravjumper]”… <- should be name kf the gravship right?

Nickolok

I haven't had the time to play rimworld in months. I'm so behind on your mods. I got months on rimworld content to look forward to

Gorricks

Oskar, I know that the SOS2 team did this but --- Could you implement the archotech as a faction in space with archotech ships? It's the one thing that made SOS2 fresh, having multiple types of tech-levelled dungeon types and enemies, and also a goal for multi-planetary travel, etc.

Adenine Bliss

no need to apologize, can't rush quality

Алексей Алексей

Мне очень понравилась первая глава. Интересно следить за новостями про вторую главу.

Gapho

That's okay, I'm not ready for it to release, my current gravy ship run is still going, take as much time as you need.

Node118

Take your time Oskar, It's as they say: "you can't rush art."

KaneLives

Now thats a good answer

Pravillianos

Nice, hope the mod will be more performance friendly than sos 2, can’t wait to try it

pekka

please add the old starting scenarios from (Vanilla Expanded Mechanoids with the machines and things) to the new Vanilla Furniture Expanded - Factory

Oskar Potocki

Sorry but we have no plans for that at the moment.

pekka

it's okay man dw

Gage Ihrcke

Installing this mid playthrough shouldn't break anything right?

Oskar Potocki

If you don’t already run any gravship altering mods other than ours then no! It’s safe to add!

Jake

WE ARE IN THE HOMESTRETCH HERE

Jordan Blackmon

Never rush perfection! Keep up the great work. We all know how hard of workers you and your team are

Alex B

is there anything stopping you from destroying an enemy grav engine & claiming the ship with your own grav engine? like you kill everyone, destroy and place a new engine quickly, can you either swap for that one (or assuming a multiple grav engines mod is installed) or just take it and add it to your fleet?

Oskar Potocki

Enemy gravship uses exclusively encrypted components and an enemy substructure which can't be claimed by the player.

P4YNinUK

Is there any information on VFE - Mechanoids 2?

P4YNinUK

Unfortunate, but still, really looking forward to it and thanks for all your work in the community.

Oskar Potocki

Plenty of new mechanoid content coming with Gravships Chapter 2!