Home Creators Posts Import Register Favorites Logout

Content

 

Vanilla Weapons Expanded - Laser is an addition to one of the most popular mods of Vanilla Expanded collection - Vanilla Weapons Expanded, however it can be played without it. This mod adds a selection of ultratech weapons, with a small number of them craftable, whilst keeping the majority of them only obtainable from the enemy drops, world quests and traders. Laser weapons introduce a new projectile type - a laser beam that has a slight chance of setting the enemy on fire. These weapons have high armour piercing and are extremely effective in combat against armored enemies and mechanoids.Salvaged Laser weapons are obtainable by players using a new Salvage laser weapon recipe, which uses intellectual skill of pawns and allows them to look through advanced components to come up with a random laser weapon. Salvaged laser weapons are less accurate than their state-of-the-art ultratech counterparts, and are more prone to overheating.Laser weapons have a brand new warm-up mechanic making them perfect for defensive battles - the longer your pawn is stationary whilst firing, the faster the weapon can fire. Once it reaches maximum firing speed however, it can overheat, causing a small explosion with a chance of setting your pawn on fire.

Files

Steam Workshop :: Vanilla Weapons Expanded - Laser

Steam Workshop: RimWorld. https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/HRrAU8u.gif https://i.imgur.com/nv7RiJV.png This mod is NOT cu...

Comments

Róisín Grannell

I'm really enjoying this mod, but the "small explosion" has been instantly lethal to my full-heavy armoured pawn several times. Is it intentionally this powerful?

Róisín Grannell

Thanks for replying; I tried testing the rifle over ~10 reloaded saves and it was a bit less personally lethal, I was just getting extremely unlucky for the first and second shots

Christian Frydendahl

Please make them cause a nuclear level explosion if fired on a shield belt 😂 #HoltzmanEffect