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As stated in the title, what follows is a spoiler for our plans for April's Fools. Do not read if you want a nice surprise!---------------Okay, what's up folks. I spent some time working on a cool little module for Storytellers Expanded, bound to release on April 1st. Vanilla Storytellers Expanded - Tynan Tyrannical

Vanilla Storytellers Expanded is a new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. Tynan Tyrannical is what we have planned for April’s Fools.

Tynan Tyrannical is a parody of how Tynan Sylvester release patches that turn the game around, sometimes completely removing beloved features, sometimes changing them so hard noone is interested in them anymore.

This storyteller changed the game every day (I reckon this can be adjusted in mod options). A new letter pops up for the player to read called ‘Patch notes’.

So what are patch notes you wonder? This even changes one random numerical value within a random thingDef, into a random number, and informs the player in the following way:

Patch notes (Date here):ThingDef Name:<xmltag> changed from <previous value> to <new value>

Eg.

Patch notes (11 Aprimay, 5020):Bullet_Revolver:<damageAmountBase> changed from 12 to 36

Such patchnotes can release every 5 days, but we are also looking into making it release patch notes with every raid for extra carnage. Patchnotes can affect many different items, sometimes even 20 different things can change with patch notes.

I won't go on explaining what exactly can be affected, but think of it this way: Any number in the game can be changed. ANY NUMBER.

I'd appreciate if you guys didn't share it anywhere outside of this Patreon. Let's keep it as a nice surprise!

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Oracle of Thessia (edited)

Comment edits

2026-09-10 22:00 I absolutely love this, it is hilarious! 10/10 Can it change random numbers in mods, too, or just vanilla stuff?
2021-03-02 19:28

Rhys Walker

Sounds brilliant! Will keep any player on their toes. Can't wait for rapid fire charge lances haha

A Wild Hunter

That is just perfect! Brillant, I have no words for this. Great mod!

Ordred

I just like the art.

Tay'Yeer

Do def values go back to normal when switching away from Tynan or do new values stay?

ZenoLord

What value limits are we talking about here? I just had a bug in RDR2 where a guy used his revolver like a minigun, will it be possible to reach levels of for example burst count of that magnitude (for example extreme values like 100x base number)? I know even a small change can alter a playstyle in its entirety, but it'd be wild to run into utter chaos if the engine could take it. Also, will those patchnotes be permament (unless turned off or "patched" again) or will the values return to normal on their own in time?

Pahanda

So you've managed to make something even more evil and more random than Randy. You monster.

Dodo

Haha. I love your crazy ideas. On Reddit I've read you got vengeful comments for wanting to do the hygiene mod. Is it abandoned, then? I was really looking forward to that *sadface*

Jacob Ruth

Does tynan know? If he doesn't I wish I could see his reaction.