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Caves is one of the biomes we have never covered or even considered covering before, but here we are! With this mod, you can tame powerful cave bears, collect colorful blind salamanders, run away from insectoid hulks, bond with incredibly agile and dangerous wyrms, get poisoned by cave crawlers or discover giant spider nests!This mod supports the Arachnophobia setting which removes legs from the spiders, making them look much more friendly!This mod has been commissioned by Aquiles and created and balanced by Vanilla Expanded team.Vanilla Animals Expanded is a modular mod. It means it will come out in several modules allowing people to subscribe to only the animals they want in the game. This part is the Endangered biome expansion. It adds 11 new animals that will spawn as part of a new event. They have vanilla artwork, sounds and balancing.

Files

Steam Workshop::Vanilla Animals Expanded - Caves

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Comments

Lars-Christian Selland

Oh, I have waited for this!! Keep up the good work and don’t overwork yourselves!

Noisy Koi

Cant wait to see the arachnophobia mode XD

MDiddy

Yes. I been waiting on this, I didn't know it was so close. Surprise!

ZenoLord

I've read the infographics on steam page and I've noticed that while the descriptions are still readable, the "Gimmick" part of the images is borderline unreadable, at least to me as I had to squint and move much closer to my display. I noticed you moved away from your earlier background color in the recent mods to almost solid white and I think it's not a good thing. While the icons and items are more accented this way (mostly because you follow Tynan's design choice to give everything gameplay related black borders), the text becomes a big puddle. The worst offender is the VIE: Hats and Rags module, light gray letters on white background? I know the infographics are purely for presentation and you could've decided to lower their priority on recent mods, but I loved the infodumps of older VE mods with a solid 5 min reads of clean information with brilliant images and formatting.

Mielga

I felt a bit sorry for the spiders!

123nick

i think part of the patreon post uses the text from the endangered animals mod, and i dont think its intentional?

David Voss

Arachnophobia mode? Is that just a cute setting name or do people with that phobia actually have issues when a spider is displayed with legs in the game? I’m not judging just curious.

Max Smith

Very cool! Love these kinds of mods that just add content without running over existing stuff.

Veed

Yo oskar wtf is going on it's like you release a new mod each week, and here i thought rimeffect updating yesterday was already insane with the latest mod you pull out

Gerhard de Boer

Would it be a flavorful idea that Royal jelly from insectoids turns addicted colonists into those hulks instead of a megaspider?