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Hey folks!

The day is coming fast and Pirates mod is almost ready for release. As previously stated, it will launch on 18th of January to promote the release of Cursed Crew on Kickstarter - a game we are developing that you can check out by following THIS link.

The infographics are all finished now, so you can check them all out here:

Let me know what you think!

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Comments

Jack Whitby

Can pawns with powers be put in warcaskets and still use their powers? can they Psycast?

Karol Milczarek

Is the shock warcasket helmet inspired by the FO3 enclave power armor? It looks quite similar, great job by the way, I'm so excited for this:)))

Claim

can't wait to play with these awesome new armors ! small questions, will vanilla pirates have some warcaskets too and will it be possible to hire some from the mercenaries, or is it exclusive to the junkers ?

Till

I fucking love the Warhammer 40k influence on the war caskets!

saxon011

is it possible for the war casket to be effected by ido styles?

Joe Olmond

Are pawns in warcasketsbe capable of social as if they aren’t they might not ever talk to people

Tay'Yeer

Always wanted Astartes guarding my colony. Thank you, Oskar!

mrlee123456

Perfect… let the clone super soldier space marine war against the insects and mechanoids commence!

Kyle Muir

Lore wise, how much taller does a pawn become in a warcasket? Are we talking fallout BOS power armor or titanfall titans? Or something in between?

Haecriver

Does the reacon warcasket allow pawns to tend to other wounded pawns ?

Joseph Chaplin

Can't wait to orbital drop a bunch of mechsuits in the middle of a base and wreck havoc, Looks Awesome!

Ennek

Any way we could have mercenaries who are kept at really high mood have a very tiny chance of offering to join your colony? Like how it works with guests and wanderers in vanilla.

Argón

Could it be that I'm seeing some Avatar mech vibes on those warcaskets?

Eevee Chad

Will the grappling hook let you target humanoid enemies to draw them towards your colonist? If so, it could be a nice utility for melee colonists while also being a helpful mobility tool.

Just some Fish

Grappling Hook! Can we upgrade it to shock the target on arrival? And then further upgrade it for a shockwave?

Artemis Martin

It's great to see all the hard work and effort put into this! Astartes, Brotherhood of Steel, Dreadnoughts, XCOM MECs: I love heavy armor and the weapons it lets you wield. I'd can't wait to see Pirates compete with Mechanoids for my favorite factions mod! The only two things things that really stood-out to me are that there are no blunt Warcasket weapons for combatting the blunt weakness most armors have (gauntlets, maul, hammer, etc). The Cataphract Warcasket is also in a weird place, being expensive but lacking both the mobility and/or defense of every specialized armor except Hazard. Why build Cataphract and not a cheaper, tougher, or more mobile suit? I feel that more defense than Aerial/Shock but less than Barrage would give it a stronger presence.

Addfwyn

Prior to the curse mechanic, Casper is exactly the same as Randy? Same default pop cap before curses are calculated?

Marwin33

man it will be amazing having warcasket in the field! but as they cant do doctoring maybe a medic armor would be nice. it could have arms or something with a capacity to heal and need medicine as ammo.

ChunkyLord62

This mod looks awesome but I haz a question. The new raid introduces landing ships, would they be able to be shot down by the VFEA ancient point defense turret?

ChunkyLord62

Alright, thanks for clearing that up. Love ya work and hope ye keep at it!

Артем Архаин

Thats amazing, but I cant see a reason warcasket boys being incapable of hauling. They actually should be able to haul even more items with this armor

The Dragonborn

God I'm excited to tribal start as pirates on a coast, probably desert coast so i can name it the golden coast, Then research my way into Giant Suits of fuck off Space marine-esque suits

Eevee Chad

So, I was thinking today, and I came up with a funny question. Will warcaskets be able to do lovin’? After all, they can only do the social work type and all of the body parts needed for lovin’ are buried under an ungodly amount of metal.

HeinrichK

i guess i wrote that already on the last pirates entry. but i feel like we need a anti-mechanoid melee weapon. a rocket-powered two handed hammer á la reinhardt or dr. ido would be cool.