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Hey folks, this is a third batch of mod updates - all factions expanded mods are now 1.4 compatible. Throughout the day I will be dropping more updates.

Vanilla Factions Expanded - Medieval

https://steamcommunity.com/sharedfiles/filedetails/?id=2023513450

Vanilla Factions Expanded - Settlers

https://steamcommunity.com/sharedfiles/filedetails/?id=2052918119

Vanilla Factions Expanded - Insectoid

https://steamcommunity.com/sharedfiles/filedetails/?id=2149755445

Vanilla Factions Expanded - Vikings

https://steamcommunity.com/sharedfiles/filedetails/?id=2231295285

Vanilla Factions Expanded - Mechanoids

https://steamcommunity.com/sharedfiles/filedetails/?id=2329011599

Vanilla Factions Expanded - Ancients

https://steamcommunity.com/sharedfiles/filedetails/?id=2654846754

Vanilla Factions Expanded - Pirates

https://steamcommunity.com/sharedfiles/filedetails/?id=2723801948

Vanilla Factions Expanded - Classical

https://steamcommunity.com/sharedfiles/filedetails/?id=2787850474

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Comments

Andromeus

Yessssssss at this rate I will be able to play a full Vanilla Expanded Biotech game today! Awesome job Oskar and team!

Aron Glasser

You're doing stellar work, my friend. We appreciate whatcha do :)

Ole Kretschmann

Daaamn, Oskar, you guys are absolute beasts! Thank you so much for your hard work!

Mafelusz

Will VTE facial animation get a patch for biotech xenohumans?

Zac

Awesome. Which mods are still left to update

sk4p3g04t

Can the VFE mechanoids be grown like the vanilla ones, or will that have to be patched in?

Coronel SirTosky (edited)

Comment edits

2026-09-10 22:00 Is the vehicles mod release paused until mods are updated? Can we expect the mod to be released relatively soon? Thanks!
2022-10-21 10:28

NeverSink

Thanks so much for your hard work! Personally VFE Mechanoids/Pirates/Psycasts are the 3 mods I just can't imagine starting without anymore, so I'm super excited to see 2/3 of these updated!