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Hey guys! I won't take long, as I know Biotech launched like 10 minutes ago and none of you will probably read it, and I don't blame you!

My glorious team made sure that as many of our mods are available to play now, with the official launch of RimWorld 1.4 and the DLC. There may be quirks, there may be bugs, as always, report them on Steam in the comment section of specific mods.

Few mods didn't get updated yet, and I will go over the reasons why right now:

Vanilla Storytellers Expanded (except Winston Waves)

These mods whilst very simple, require some changes to storyteller code, as well as every single one of them needs a new description due to new storyteller artworks. This is not hard, but it is time consuming, so instead I prioritized updating bigger, more popular mods. Storytellers Expanded will drop in the next few days, for now however, enjoy Randy.

Vanilla UI Expanded

I have been told by legodude17 that this mod will require a full rewrite. It took a lot of time to write it in the first place. Don't hold your breath for it anytime soon, let's give the glorious lad some time.

Vanilla Textures Expanded - SoS2

We are waiting for SoS2 to update.

Vanilla Backstories Expanded

With the new update comes a major change to how backstories are handled in code. This means we need to change the entirety of the mod. Fortunately, we can do it with a simple script, but we didn't make it in time.

In the next few hours I will drop a new roadmap for you with our plans regarding Biotech, but for now I'm taking a breather. Don't play for too long today guys and gals, it's not good for ya. 12 hours max.

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Comments

J

You guys are doing amazing work as always

Ajax

Stuck at work so every update you’ve dropped has just been increasing the hype. Thank you so much for the hard work of you and your team. Don’t forget to get some rest and enjoy the new expansion!

Alexander Eget

I came here to check before playing actually, I love the VE Psycasts so much I didn't even want to play a royal without them for 1.4

Dom Speziale

Can’t wait to see the new roadmap for reworked mods as well as for the future!

Oleg Oleg

> 12 hours max I think I'll see it more as a suggestion to be ignored rather than actual advice

Quinn

it seems like something in the currently updated VE is causing a black screen at the main menu

Ryan Cloverfield

Hi, sorry if it's been mentioned before but has Skills expanded been updated? The info above says it has but on steam it reads 1.3.

Joshua Warneke

There seems to be a bug with the prisoner tab (I think it's caused by VFE Ancients), where the tab doesn't show but the bottom shadow does. Here is the error message in the log: https://pastebin.pl/view/a103e7c7