Home Creators Posts Import Register Favorites Logout

Content

Hey folks and welcome to a brand new development blog - in fact, it's the first development blog this year.

It seems it will be a busy year, especially in the coming months, as we have numerous releases slowly leaving the pipeline - such as Vanilla Factions Expanded - Empire, Vanilla Races Expanded - Phytokin, Vanilla Vehicles Expanded, and Vanilla Nutrient Paste Expanded.

After months of testing we have finally finished our work on the Nutrient paste mod. It's a small mod, but don't let that fool you - there was a lot of behind the scenes challenges that were in our way, and in order to make the mod exactly how we want it to be, we had to overcome them.

The mod is almost ready for release, so I come to you with infographics. We plan to release it tomorrow or the day after.

After that, we will work on wrapping up the Empire faction mod, which is still due one more stage of testing. There is a lot of new, exciting additions to the roadmap, but I will talk about them when it's roadmapin' time.

That's it for this devblog! Let me know what you think, and I will see you again very soon!

Files

Comments

Deggial

I am afraid I don't understand the "Nutrient paste feeder". What are those "already made gizmos"? Where can I find them? My plan was to offer my hungry pen animals a convenient access to food. The feeder is conected to the paste network as well as the power grid. However, no meals are showing up on the feeder. It's obviously my fault - but *where* is my error? UPDATE: It totally *was* my fault! After closing this one missing piece in the network, my livestock is now fed nicely and steadily.

Nick Usenko

mmmm nutrien paste 🤤🤤

HeinrichK

Cant wait for the nutrient paste! 😄

Noisy Koi

*Oskar when its morbin... er... roadmappin time:*

Scott Dockery

That dripper is downright nightmarish. Do the dispenser structures still count as walls?

Blackfield

Why does this system require 10 food instead of the vanilla 6 for each meal? Seems to defeat the Main purpose of nutriant paste

Gerhard de Boer

Great addition, always loved the pastes! Will the dripper work with the growthvat? Will there be paste related genes? Will we ever stop asking extra questions because we take way too much interest in these projects?

FrogWerx

I love you guys. Deep, deep grateful baby bird, heat of the night, the notebook, Beaches, Band of Brothers love you guys

Recoherent

looks really cool! how will this handle things like putting in bad meat, since that usually still gives a mood debuff?

lloki

Poor poor prisoners :)

KaneLives

Oh i love this idea

Sonorkius (edited)

Comment edits

2026-09-10 22:00 I've been waiting for this mod! I'm a huge nurient paste fan and this is a perfect addition to my gameplay style. One question though: The nutrient paste rots inside the vat if power is cut... Is that even the case if the vat is located in a cooler? Or will it behave like regular food that can only spoil if the temperature is to hot?
2023-01-18 21:12

Jason McGinn

"Should I eat the cuttlefish and asparagus or the vanilla paste?"

Polarbits

i am unreasonably excited for this mod!

Bruh Box

Is it weird to say that this is my most anticipated release on the roadmap?

Oleg Oleg

I believe you meant [X nutrition, as I don't remember the exact amount] rather than 10 foods, since foods like eggs or big fish have more nutrition

Effu Cee

love the part of the movie where oskar says "it's roadmappin time" and roadmaps all over february

Artemis Martin

Great work! It's a shame the Hussars didn't take-on the nutrient-paste reliance of Soldiermorphs from the lore primer, but this fits Royalty peasants, Idealogical ascetics, and Biotech Genies really well!

MrSkynert

All praise Holy Dispenser!