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Hey folks and welcome to a brand new roadmap post!

Last month we have released:

Vanilla Nutrient Paste Expanded

Vanilla Races Expanded - Phytokin

We are currently rigorously testing:

Vanilla Vehicles Expanded

Vanilla Factions Expanded - Empire

We are currently actively working on:

Updating Asari and the Reapers to 1.4

Updating Drell to 1.4

Vanilla Ideology Expanded - Rituals

Vanilla Vehicles Expanded - Tier 3

Vanilla Events Expanded - Caravans

Vanilla Animals Expanded - Waste Animals

Vanilla Factions Expanded - Ultratech

And some new additions to the roadmap include:

Vanilla Events Expanded - Caravans which will add brand new events that pop up randomly when you travel the world map. This includes meeting other travellers, caravans, raid parties, but also many other random events, such as finding a resource stash, getting to know about a new quest etc. Finally caravans will be interesting.

Vanilla Races Expanded - Insector which will add a brand new xenotype of insectoid-humans. Insectors can create castes and evolve at will, similar to how Gauranlen dryads can change their caste easily. You can now create a colony of insectoid-people with extreme adaptability and a huge set of mutations to choose from.

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Comments

Oleg Oleg

I find it a tad funny how arkology is always pushed back because there are just droves of more interesting ideas that exist that have priority over it

John Labuda

OOH! I love the idea of caravan events expanded! I've always wanted to do a nomad playthrough, and between that and cars that might finally be possible!

The Dragonborn

Wait, so is "Vehicles!" just stuck in test phase then?

Curious Crustacean (edited)

Comment edits

2026-09-10 22:00 Will insector have Mr.Samuel Streamers Insect Hive, because if not that would make me sad. (Im joking thanks for the amazing work)
2023-02-07 15:40

Allen

Is there anything that can be said about the Diplomacy mod yet, in terms of scale or if it will, as it seems, replace the Empire nation mod? edit: not the VE Empire mod, the other one :P

Carles Ribas Costa

Are the insectors somehow connected to VFE-Insectoids? *0*

Roku

Ooohh noice! Defo excited for the Insector race!

Rinklestein

Are Insectors meant to kind of work out as the genetic equivalent to Mechanitors (great name BTW) on a power scale & progression path (some form of measured progress requiring the investment of the player, ie money like deathrest capacity serum, or another RESOURCE, like INSECT JELLY)? Right now you can do so much more with Vanilla Mechanoids than you can with some of the most fleshed out insect mods including your team's. Also YEAH, Insectors sound perfect if they USED insect jelly since its usually a bit hazardous or requires the player to be highly specialized within your framework (also insect jelly has only one use, feeding pawns which kind of lame). Mutations require X amount of insect jelly and for various examples: New Companion Insectoids using the Companion Dryad code. Insectors are inherently sterile, but can take a queen mutation for x amount of (royal?) insect jelly. This allows the pawn to bear children in EGGS, maybe the eggs take longer to incubate but spawn more children? (Also maybe the children are more fragile and smaller, using the Hussars body size modifier framework to reduce their size, extra tiny bug babies for the enemy to tragically squish, LIKE BUGS, they could even enter a cocoon at age 13, enter a deathrest like state [maybe some Insector equivalents to Sanguophage buildings to accelarate THE METAMORPHASIS, holy fuck the kafka energy im sorry], and shed their tiny trait, to become full size metamorphized Inesctors) Mutations generally requires X amount of insectoid jelly, occupies x body part as a physical mutation. Some mutations lock out others as they occupy the same body parts. There's so much more to go on and on about but I hope that communicates just how amazing Insectors could be and I hope your team nails it!

Brandon Pollastri

Really looking forward to the insectors, especialy with the caste system. Sounds like the best way to finally start an ant farm. (Worker Drones, Soldiers, queen, etc)

Mafelusz

Will VRE insectoid be compatible with Alpha Genes -Insectoid Mutations?

Brosky B

Stunning! I'm really curious to see how far Vanilla Expanded Vehicles has come, as I'm sure it's been heavily improved compared to the version I tested over a year ago, which was already great. You guys put a lot of passion into this project and any other and I'm sure it'll be a banger! Thanks so much!

M

Can you say yet, if VFE Empire can be added to an angoing game without issue?

Monsterman

I'd give my kidney for turians and gangs

Kamarsennin

Super stoked to see what you guys have in store for rituals!

Guns Galore

Will Vanilla Diplomacy Expanded come with a Gandhi storyteller that randomly drops nukes on your map? /s Exciting stuff!

Anton

Do I understand correctly, that basic Vanilla Vehicles Expanded will only come with Tier 1 and 2, and Tier 3 and 4 will be available later as sub-mods? The fact they are separated on the roadmap makes me think so

FrogWerx

I hadn't heard of a diplomacy mod! Does anyone remember like half a decade ago when that modder decide to encode a.... whatever it was about female coders thing.... and destroyed a bunch of saves, mine included. Anyway, back when i was trying to figure out which mod i had that did that, i saw she also had an "embassy" mod, where foreign powers would build a small embassy on your map. That sounded really cool to me, I was wondering if it will include something like that, but instead of them building on yours, youd vuild one and theyd be housed in your base, or maybe a "virtual" one like your outposts you build on theirs. Maybe theyd be like, the royals who come and all demand stuff, but theyd live in yoir town, and if you could fulfill what they wanted..... just realized we sorta already have that... anyway im 14 hours into my shift but if anyone has an idea of where im going with that, can something like that hapoen? Itd be cool to have ambassadors living w you fro. the enemy tribes, demanding sacrifices or so.ething

Gary Manville

This all looks amazing as always. Are there any more info graphics planned soon for any of the up coming mods?

Marwin33

insector seem like a lot of fun

James Tyrean

Been playing lots of Vampire the Masquerade lately. Any chance we can get stuff like Diablerie in Sanguophage?