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Hey everyone! New roadmap is up!

Please note, however: It shows Vehicles Expanded as released, even though they will be released tomorrow. That is because I have a dental surgery today and I'm not sure I would've remembered to post a roadmap tomorrow - which means I'm posting it today.

I have also taken VFE-Ultratech off the 'in development' stage since we haven't done any work on it for a few months. There is quite a bit of progress, but with the release of Deserters approaching, the next Factions Expanded mod is still quite a few months out.

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Comments

Yusuf Tagari

“I have also taken VFE-Ultratech off the 'in development'” 🥲

Ethan Wortzman

Is there any information about what diplomacy expanded is going to be, or is it just an idea at this point?

Dimitry Minchenkov

Don't think we haven't noticed Puppeteer and Fungoid in new additions! Best of luck at dentist!

Manoah Heinsch

Will we be able to enjoy the full Deserters experience with an old run if we already have the Empire Expanded mod installed or would we have to start a new run? :D

Jack

So Baldur's Gate 3 is released today, and VE Vehicles is out tomorrow... BG3 is a short game, right...? I can complete it tonight?

Oleg Oleg

I eagerly anticipate the next April roadmap to be released when April arrives next year, considering that this one had some of the "haha sike" mods actually enter and finish production

Soul4377

I'm incredibly exited for all the mods of the bottom path both temperature and children are the most exiting

IsoSheepington

Is that a MUSHROOM XENOTYPE??? A dream come true!

Steven

Fungoid xenotypes and Puppeteer psycasts sound neat, looking forward to hearing more about those. For Lycanthropes, are you all planning on a button to switch between the two sets of genes or a condition based system? Could be pretty neat if various conditions like "night/day", "wounded/healthy" or temperature could trigger pawns with those genes transforming, not sure how much of a nightmare that would be to implement though.

Roku

Lol y'all like your mushrooms don't you!?

HeRsChEl

Awesome, Puppeteer is the one I am waiting for😍

BattleFrogue

Hi Oscar and the VE team. I asked on Reddit a while ago if we could make suggestions and you said to leave a comment on Patreon so here I am. I will say that while it would be cool if this was a mod, I don't expect something exactly like this. But it would be cool if some of these features make it into other mods like the vehicles, caravans and diplomacy expanded mods. Details in the replies as to not have a huge wall of text

Silverskene

Can we please get the Recycling, Temperature, and Childhood mods before any new races?

Marc

Dang, can't wait for puppeteer, diplomacy, and temperature down the line! You guys have a great lineup coming!

Frank Cotton

How is the progress for Painting Expanded coming along?

Scott

Any chance we could get a deep borehole disposal option for pollution/nuclear waste in the recycling mod? I've been thinking for some time that I might commission a mod for that purpose to work with rimatomics. It's the best option available for modern nuclear waste, we already have deep drills, and it seems like there should be a depth deep enough that insects wouldn't be there.

Odai

Hope your dental surgery goes well

yarilla

Hope all goes well with the surgery and you feel better soon!

Ryker Hacking

I love the additional Psycasts! That is one of my favorite mechanics and I am glad it is getting more options!

Lems ldc

Vehicule expanded, so happy, i wait for that for soooo long. Thanks

danethesheep

How does one test a mod like deserters?

Jimmy D

What time will Vehicles Expanded be released? Is it a "at high noon" kind of thing or more "sometime before midnight"?

Loyola

I'm hyped for more events

qwertyuiop99999

Everyone is hyped for vehicles and here I am staring at the temperature mod dreaming of a seaice run....

alpha (edited)

Comment edits

2026-09-10 22:00 Was the issue with helicopters not being able to enter quests fixed by any chance? I heard that it came up a couple times with the helicopter in the VTE server
2023-08-04 07:03

Jonatan

Sad for Ultratech :(

Ilias Shogenov

I wonder what time it will release. I’m that excited. Just sitting and waiting for release lol

Rafael Ortega

90% of the stuff it's DLC locked :/

Big Barza

Really looking towards a lot of the mods on there. Deserters, to finally have the courage to go against the empire, diplomacy to (presumably) not just be able to "buy" allies. And of course, vehicles. (and caravan events to finally break free of srts addiction)

Tom Finn

Thank you for your hard work! Please ignore the annoying goobers.

Ordred

Shame insectors got pushed back its always nice to see bugmen. BUT VEHICLES ARE HERE.

Newguy12354

I am really looking forward to Lycans and the mechanics behind it (I feel the current werewolf mods are not quite what I am looking for on that side of things.) I have been itching to try Rimworld again, with vehicles and deserters and such, but I am holding off until Lycan comes out. do we have a general idea of how close they are? Because if it is a few weeks to a couple of months away I might wait, but if it is several months away, I might cave in and do a game while I wait. Not asking for an accurate ETA, just a general idea.