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It’s time for this month’s tutorial! Some of you requested a tutorial on perspective. I am not experienced enough to give tips on two-point perspective or other types that are used for buildings or cityscapes, but I can talk about creating some perspective and depth in character art. I do that by creating overlapping shapes and using some construction tricks to create foreshortening! This tutorial runs you through how I build up shapes to create depth, and how I approach lighting & rendering to push them when I finalize my sketch.

As always, here is a cheat sheet that breaks down the content of this video, and you can find the PDF at the bottom of this post as well:

Here are the reference images I used, in case you want to draw along:

And here are some additional resources:

The brush I used: the macalabs HB pencil brush

Artists I recommended: J.A.W Cooper and Marcel Hampel

My tutorial on constructing a pose

My tutorial on drawing hands & feet (flame members only)

My tutorial on creating flowy shapes (flame members only)

Hope you enjoy it! Let me know if you have any questions! And if you have ideas for future tutorials, let me know by posting a comment, DM, or dropping it in the #tutorial-suggestions channel in the discord server!

Subtitled version is coming up in a minute :)

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Comments

8samepome8

your explanation totally made sense. Thank you for these tutorials as always!

Shubhangi

This tutorial was very helpful to draw complex poses I always had difficulty with. Also, it helped me to capture the volumes of the subject. Thank you so much!