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Today's early access video. Four decisions you need to make when starting a new Greyhawk campaign.


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Starting a New Greyhawk Campaign

The Castle of the Mad Archmage Kickstarter is still going strong! www.madarchmage.com 0:00 What's today's video about? 0:31 Decision #1 - Timeframe 4:09 Decision #2 - Game System 7:00 Decision #3 - Starting Adventure 9:49 Decision #4 - Tentpole Dungeon 12:48 Thanks Join this channel to get access to perks: https://www.youtube.com/channel/UCfpYI8JymTfgyp30X2kkmzA/join Interested in sci-fi, fantasy, and horror? Check out my new channel, Starbase Nerdtron! https://tinyurl.com/4yk9bhzy Want more Greyhawk and OSR content? Check out the links below. Free downloads on the blog! Blog: http://www.greyhawkgrognard.com Store: https://www.drivethrurpg.com/browse/pub/3728/BRW-Games Patreon: https://www.patreon.com/Greyhawk_Grognard Find me on the Tavern video network: https://tenkarstavern.substack.com #Greyhawk #D&D #OSR #DnD

Comments

Anonymous

Hey Joe, Another interesting video with great information. When I start a new Greyhawk campaign I usually use the Village of Hommlet (T1) or Keep on the Border (B2) with In Search of the Unknown (B1), also the Secret of Bone Hill is a good starting one as well is Against the Cult of Reptile God (N1) or the Lost City (B4). As far as systems go I have used of course AD&D 1e & 2e, Plus GURPS, Palladium, and Gamma World. I have been thinking about starting a new campaign using either Castles and Crusades or Adventures Dark & Deep.

Jose Perez (Bromos Sunstar)

Superb starter kit of ideas and tips for a well educated cohesive start to a campaign in Greyhawk