Home Creators Posts Import Register Favorites Logout

Content

Hey everyone,

Back in the groove my schedule.

I'm going to be switching to bi-weekly devlogs. I treat these devlogs usually as more of a diary of what I do during development because not every week is a measurement of progress. Some weeks I'll be working out an issue and its resolution and I like to share that kind of stuff. Or I'll talk about other areas of development, but for most I think find it boring and just want actual progress information. I'll try this out and for a few devlogs and see how it goes. Depending on the feedback, I'll go back to weekly updates. But for now, I'm just going to continue focusing on getting this update ready. So the next devlog will be not next week, but the following week.

Again, I'll read feedback and if you guys want to hear the boring side of development, I'll gladly ramble on about how I accidentally applied physics on the wrong body part. Then share how it reminded me of the face melting scene from Raiders of the Lost Ark.

This doesn't apply to previews. I'll continue to share those at any time.

Stay safe and hydrated everyone.

digi.B

Files

Comments

Lilatentakel

Good morning Digi, I was surprised why there is a DevLog again :) I also find things about the development of Artemis super exciting. It's fun to take a look behind the scenes. And as long as you like it and it helps, I'm happy to support it. Of course, I'm also happy to hear that the next update is slowly approaching. I hope you are doing well and have a great week.

Nebulous Shooter

I want to hear the boring stuff, anything bts is fascinating to me.

Nebulous Shooter

Not to throw shade at your buddies at 'Game Studio Title', but monthly devlogs for example give me negative hype, both for the devlogs and the episode in development. Judging by Steam comments they feel pretty much the same, so imo more is better, but don't force yourself to do it if you are not having fun sharing that sort of stuff, I am sure as long as you don't just ghost people, they will be ok either way.

Geralt of Ashkelon

Thanks for the devlog, Digi. Personally, I'm in the "do whatever feels right to you" camp. So, whichever duration of devlogs you see as the correct way of moving forward, I'm more than happy with.

MasterSav

2 dev updates a month is good. Enough for me, I want at least 1 a month.

Patrick

I like the weekly updates personally. I find the ‘boring stuff’ interesting. You do whatever suits you best tho 🙂

Joseph A Zakutny

Biweekly would be fine if the updates were beefier in content.

pharcemylord

Personally I like weekly updates even if they are short. Just a quick check in is fine. Worry that biweekly will creep to monthly and then you loose a bit of the more personal contact.

evil_rooster

I love the developments you cover in your DevLogs. Without casting negativity though, so many other devs provide no value and clog the Patreon with empty posts. This is especially true on Discord. I value yours because usually it's something interesting. Posting an update just because it says that's a perk in the Tier block is annoying. I like you're idea. But I agree, it's nice to see you're still working. maybe just a post saying "Hi, I'm here. Don't forget the progress is next week." Good luck and I hope the experiment gives you the insight you need.

Calhoun28

I like more devlogs. But on the other hand, I do understand that this could be time spent working on the game itself... Do what you feel is right. I'm ok with it either way.

OfficerBacon

I’m a fan, but if you’re struggling at all to think of things to include and prefer a more ‘chunky’ bi-weekly then you do you Digi 🥰

evil_rooster

Doing what comes naturally is the key. If it feels like you're stretching to find stuff to post, just say so and there you have it. That's this weeks update. Example, "Hey, digi.b, here with nothing to say. So I won't. I'm working hard to make the best game possible. Be back when there's something to post."

ShaneDucharmeMusic

I am fine with whatever you decide Digi, as I like the behind the scenes and technical stuff. I also see the side of people who don't. From working on my own creations, I have much respect for yourself and other game developers.

evil_rooster

I trust your instincts, digi.B. You are one of only a dozen or so Devs who carry yourself like a professional and provide professional insight. I appreciate that. Do what makes sense.

William Karl

I like every week; but not if you're rambling on about nothing just to fill space.