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'Afternoon, everyone!

Chiming this week to chat about some of the annoying things that happen during development. So, I bought this asset off the DAZ store. Put it on the model and was like "Nice. This'll work.". Started working on the scene, IRAY previews showing no issues, all is good. When it came to throwing into the batch render, whole thing just halted with no rhyme or reason. Which made it extremely difficult to troubleshoot. It was annoying because as I mentioned, IRAY preview showed up fine but the actual render would just crash. Which made no sense. I narrowed it down to the asset I bought, inspected it, found no issues. Since the asset was designed for Gen9, I thought maybe, just MAYBE DAZ really is janky-ass software. So, I updated to the latest version of DAZ (which is a cardinal sin of AVN development, but I said "fuck it. i'm out of solutions."). Well, the scene finally rendered normally. Threw them back into the oven and went back to development.

Welp. I forgot one of the issues that plagued the latest version of DAZ was for characters using Out of Touch hair assets. So, once that character was introduced into the scene...renders crashed again. Easy fix fortunately, as I all I had to do was update the hair and all remaining files finally rendered.

Just a bit of insight of issues we as developers sometimes run into and try to troubleshoot while trying to continue development. Fortunately, despite all this, I was able to meet my quota for last week.

That said, fuck DAZ. Praise Blender. Enjoy this preview render :)

 

Have yourselves a great week! Spooky season is upon us!

digi.B

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Comments

WrathfulKhajit

Looking forward to the next chapter everything I’ve seen in these previews has really been getting me excited for it.

Blood Of A Hero

Thanks for the update Digi! I'm glad you were able to overcome those wonky DAZ issues. I hope development goes smoothly from here on out at least for a while. Have a great week and please stay safe :) <3

Slagrat

Did you mean to make a rhyme on that fuck DAZ line? Also, awesome work, hope you have some fun as well as banging your head against the software.

OnYourSix

Digi.B in his hit 'em up bag. Bars for days 😆

Lilatentakel

Morning digi.B, Thanks for the DevLog. DAZ really seems to be a pain in the ass. It would drive me absolutely insane. And then you have to sacrifice precious days to solve the problem instead of being productive. Thanks for the picture of June. Also someone we miss and hope to see again soon 🥰 Have a great week to you and everyone else and stay healthy.

Dewboy101

So Correct me if I am wrong but I thought you where moving completely to blender. Is that not true or has that not happend yet? Can it not be done just simply ie swamping daz for blender. Not in the field just something I thought I remember from one of your other posts might of been another dev though.

Calhoun28

Thank you for the update.

digi.B

I haven't yet. There's a conversion process that I'm still perfecting for my workflow, because bringing over a DAZ character isn't as simple as starting up Blender and bringing over a DAZ character. You need to clean up the textures and make adjustments to them which varies by character. But I do hope to have things dialed in by the time I start Book 3. Though I am using it more and more lately, but at the moment most scenes are being done in DAZ.

digi.B

lol, no but caught it right away and left it in there :)

Dewboy101

Ah Fair enough thanks for that expiation

vityan

JunBug :) dB, do Daz devs receive bug reports or they have lots of reported but unsolved issues?