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Hey everyone,

had my hands in everything this week. Catching up on code, more asset conversions and organizing what I have left.

Someone reached out to me about playing Artemis on their YouTube channel and I have no problem with it. But it made me think about it and I checked out another person doing a let's play (the previous person hadn't uploaded their playthrough). They played Chapter 5 and it was fun seeing their thought process when it comes to choices. Especially regarding Artemis' discernment protocol. Their primary focus were the icons and not necessarily deciding based on the choice itself.

I mentioned before I took your guys feedback on the choices and focused less on things that come off mean and more about situations that Artemis would interpret. Here's an example.

One of your first choices in CH6 is how you respond to this situation while Artemis is observing your actions. This way I feel there's more thought on the choices as opposed to being tempted by the icons. Some choices are pretty obvious like the one below. But there are other situations where there are more than two choices to mix things up. For the minmaxers such as myself, you can still track your points in the Artemis app in your phone.

Just keep in mind, it's more about balance than pumping all points to either score. I'll be revising the words to better outline how it works during her initial meeting in CH5.

 I also touched base with our boy Puggy today. He was big help animating the satellite for me for CH5 and I'm hiring him again for another animation this chapter. This animation will occur on CH6's conclusion (keeping it a little surprise for now. Gave him the shakedown to not spill the beans)

That wraps it up for last week. Please be safe out there, especially my neighbors down south in LA county. The aftermath of the fires is heartbreaking to see...

digi.B

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Lilatentakel

Hello digi.B, thanks for the DevLog. I see you are hard at work on the update. Let's Play are a good advertisement, as long as they are made by a reasonable person. And it must be incredibly interesting as a developer to see someone play your game. Of course, you're also making the game for yourself, but probably mainly for us players. And it's nice to be able to see the reactions. I think the solution regarding the display of decisions for us players is a good one. Everyone should be happy with that. And I'm also curious to see how far these will affect the game and Artemis. And I will definitely start at least one more playthrough in which I will make exactly all the decisions differently. We only watch the fires in LA from a distance on the news. It's unbelievable what's happening. I hope that you are not directly affected here. I wish you and everyone else a great week and stay healthy.

Blood Of A Hero

Thanks for the update Digi! I always thought about how one would go about doing a Let's Play for an AVN. Alot of blurring and cutting out scenes, I imagine lol. Though I feel that it's worth it to showcase the story to a wider audience. I hope development continues to go well and I hope you have a great week. Stay safe out there ❤️

Jacek Wiśniewski

Thanks for the update. Interesting info regarding Artemis choices. If I remember correctly there was only one time when I took a look at icons cuz' I realized I may have gone to far on empathy and therefore I've chosen other option that time. In any other instance I was always looking at the situations, the wording in those choices, Artemis learning curve and what the choice might mean in regard to her future own choices/interactions. There was that situation when she run away at the mall and I thought getting pissed off is right this time around but if MC goes overboard (like some parents do) I'll go back and chose the "Empathy" but the mad reaction was right so I sticked with it. All this to say I don't really follow the stats per se

JEH

Thanks for the update ! :-)