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'Evening all!

So, I had an interesting week, having spent a couple days troubleshooting a bug reported. The part that was frustrating was the goosechase, searching for something broken that well...was never broken to begin with. At least as a result of the base code. The issue came up and off the bat it didn't sound normal (I guess what bug does lol). So, after some digging someone else had reported the same issue and thankfully this person was at least able to share their save files. I was able to review the case and confirm my code was modified and as a result caused the issue.

Now, most of you know my stance on mods in general. I shared my history of modding games like Skyrim. But I'm not going to send an email to Bethesda when I get a CTD (crash to desktop) because I'm modifying the game and thus breaking (albeit Skyrim is notoriously buggy even without mods, lol)

The point I'm trying to make here is most people don't fess up with they report a bug and not sharing if they've modded the files. In my Discord, I have it stated in the Rules that I can't provide support bugs if you modded the game. I also state why which is:

I will not support any modified versions or saves given to you by another. What is considered modified? Using applications to unpack Artemis and modify the files. When releasing updates, I know what is in the code and can better troubleshoot. When you modify code, modifying variables could cause a cascading effect and troubleshooting could be a hassle and will take time away from development. If you intend to modify, please make sure you're willing to troubleshoot your modifications

This bit right here "modifying variables could cause a cascading effect and troubleshooting could be a hassle and will take time away from development." is basically what happened. Someone modified the code and it broke freeroam for them. I was able to confirm this by reviewing the save files. It was annoying because I had spent a couple days trying to replicate, meanwhile this person was posting every chance they got to point out the bug. Thankfully someone else shared their saves and fessed up about it.

So, for those who mod the game. By all means, I don't care if you do. I get it, so play Artemis however you want to play it. Just be mindful when you report bugs. Unfortunately, this was the tipping point for me. I spent a couple more days this week working on a script that will check for modified files. If it finds anything, the game will pause, inform you the quote above. Then you'll have to confirm you read and understand modding can break the game. After you can continue playing Artemis modified. This prompt will only display if it detects anything. If it doesn't, Artemis will run normally without this prompt.

Anyways, sorry for the rant-y update. I almost went scorched earth and made the game CTD if it detects mods, but that's being a bit spiteful lol. The mod-detection will be part of the CH7 update.

*kicks soapbox*

Hope you all had a great week. Remember to hydrate and take your vitamins!

- digi ❤️

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Comments

Alonzo Gonzalez

Thanks for the update. Thankfully, I don't know how to mod so no problems from me :)

Chris M.

It's a shame that people will blatantly lie about modding their game and then blame you when the game stops working. Unfortunately, you aren't the first dev I've seen have time take time out to try to help them only to find out that THEY screwed it up themselves. I wish there were a way (like your message that requires their acknowledgement) that would destroy your folder. That way, if they really wanted to play your game, they'd have to buy it again. Im tired of stupid people and I'm sure all of you devs feel the same way deep down.

Lilatentakel

I use a mod for most games. There are several reasons for this. But I have NEVER written to the developer about bugs etc. I always assume that the mod is to blame. To check, I then play the game without the mod and see if the error also occurs there. Only then would I report a bug. But I also have to say that I rarely find a bug. So I think the kind of behavior you've just described is outrageous. If you use mods, you should know that they can cause bugs, especially badly made ones. I therefore only use mods from well-known modders. I once experienced a case like this on BaD's Discord server. A user reported a serious bug and other players asked the user several times if he was using a mod. He denied this several times. Then the developer stepped in to help. Only then did he admit that he was using a mod. So annoying. Thanks for the DevLog digi.B and I wish you and everyone else a great week.

Rellik6801

Unless it is a Dev Mod ergo built into the game. I think it just takes away from what was intended. How can you enjoy a good game/movie/book if you skip the meaning behind the story ? That said after a few play through's i will use Dev. cheat's to get those missing achievement's some time's... Also posted hint's etc. but cheat mod's Blah... I believe in earning my way there. That is the reason we engage, if stumped ask for help etc but to use a mod then ask the dev.LOL ! I'll stop at that before i ...

Rellik6801

You just keep up the good work you are doing Digi.B . Not too many out there as good as you and you are still learning everyday.

JEH

Thanks for the DevLog.👍😊 I normally don't use mods in games, and have not used any mods in your game, so not a problem for me.😌

Avaricious

Hope you have a great week Digi 👍👏👌😄

Paul Morrison

Thanks for the update Digi. I'm new here having discovered Artemis on Steam a while back. (cough cough). Getting back on topic, I really don't get why someone would want to MOD a visual novel, why ruin a perfectly good story? I use the odd MOD in Total War (strategy) games but then everyone does & I use only a couple at any one time whereas most use huge MODS with many submods to compliment them lol. Anyway, good to be here, & keep up the great work Digi ... Thank you :)

Messè

That's really reasonable. If people choose to mod their games, they should be the ones that live/troubleshoot their mistakes. I can't wait for Chapter 7.

BurntLimpet

Yeah, you told them!! lol, well totally reasonable reaction, I reckon now how do you bill them for the time wasted?

Blood Of A Hero

Thanks for the update Digi! And wow... That's pretty shameful to not fess up about modding the game AND to double down and continuously follow up with bug reports. I don't get it specifically with visual novel modding... What do you gain?? I have been playing modded Skyrim, Fallout and Starfield for a long time, and in those games it makes sense... But what do you gain in a visual novel 😭⁉️ Its sad you had to go through that waste of time Digi AND to implement countermeasures too 😭 Anyways, I hope development continues to go well, have a great week and stay safe out there Digi ❤️

Dracconius

I don't think I've ever modded a game or played a modded game in my life. Never understood the reason for it.

Chad6o

While I use mods in most games, I don't think I could ever make a bug report for a game I've moded. Sucks not everyone feels the same way.

MasterSav

Most common mod for VN is a walkthrough (to know choice consequences), second most common is "multi" mod (to see all content/paths in a single playthrough)

MasterSav

Lots of reasons: better or more customizable UI, new features, improved graphics, additional content, new ways of playing. If skyrim is so popular after so many years it's much because of mods. For VN it's simpler mods like a walkthrough or a "multi path"

snip_cz

Have you heard of DotA or Counter-Strike for example? Those used to be mods for popular games, you know. I fully agree with digi here, and I'm sorry to hear that some other people's stubbornness and stupidity drew him so far as to make a public rant about it, but that doesn't mean modding is a bad thing across the board. You just have to know what you're doing and be ready to accept the consequences. ...and don't fking bother the game's devs with your modding issues.. *smh* If anything, point it out to the modder.

Richard Lunde

Agreed, since digi.B should use his time developing Artemis in stead

LeonDWfromNM#2023

Hey DuDE!! You have a right to be jumping on your soap box! Artemis is your baby! ANYone who alters the game to meet their play style MUST accept that the mod could very likely break the game. This is common place in ANY video game, AVN to the huge lifelike games out there like Hitman, Battlefront, and others that players scream for mods for and others create mods but once in a while an unvetted mod is released that really trashes the game files.. A straight up possibility with ANY mod that changes original game files. Too many players forget this and turn on the developer of the game for answers blaming the developer not the mod. or Modder.

LeonDWfromNM#2023

So... Decorate your soap box with Rant-y quotes and post it anytime someone has tried to blame you for a traceback or other game crashing error having forgotten that they installed a mod to the game that is most likely responsible. I always keep a clean OEM copy of my favorite games to fall back on if I have this problem. I simply copy the folder that the traceback reported the issue with from that unmodded backup and replace the "Corrupted" file folder in the game that crashed. 99% of the time this immediately fixes the cause of the traceback. That last % I found is a random file, usually in the renpy folder that was altered as part of the mod installed in the game folder. Using the same trick on the renpy folder fixes these errors. This restores the game to the "Unaltered" OEM version and allows play to continue. And does it without bothering the game developer with my blond moment. LOL.