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Hey everyone!

Thanks for the comments last week. Seems like that vid made its rounds, haha. Had a few developers reach out to me about it. We don't get a lot of opportunities to engage in conversations like that subject I spoke on and I'm also realizing a lot of questions get asked in other forums about our works, but people are asking other people...not the devs themselves. Which gives me a chuckle because AVN devs are the easiest to reach out to. You could ask us directly vs someone like Bethesda devs or the like. It's my understanding that every AVN (or nearly all) have links on their main menu, one of those being a Discord link. Most of us try to be everywhere, but it's just hard for some. I myself get so hyper focused on development, it's just easier to check Discord before logging and doing things I need to do outside of development. I still do try to make my rounds, but my attention is always getting pulled by something.

Anyways, back to development. Here's an example of an issue we developers run into. So, sometimes when I'm running errands and I'll browse around for assets. I had this kitchen asset on my list for a scene from the DAZ store and...I loved it. Then realized (after purchasing and setting it up), oh...this is missing the most crucial part of any kitchen. That part was my fault, I should have reviewed the asset better. No big deal though, I just added it in myself. I setup the lighting, the props and wasn't until I loaded the character (many hours later) for the scene what there was a whole other issue. Just a sidebar here, seems to be a massive issue with many environment assets. Particularly interior assets. It's like these knuckleheads don't know how to scale out their model. When I'm working with custom assets I'm importing into DAZ, I have a 3D model I reference for world scaling and fix things.

I remember thinking to myself... "There's no way..." then looked at the object properties. Scale was at the default 100%, so I didn't accidently decrease it.

Anyways, as you can see Mrs. McCreed is yuge. She'll have no prob placing things on top the fridge that's for sure. You might think to yourself, no big deal...just scale the asset.

Then the door grows in size... Door handle is generally the height of where your hand is, but here it's nearly at her shoulder, haha. So, I have no idea what these dudes are doing when modeling. but daz assets can be a pain sometimes. Mostly annoying only because I had spent time setting up the props on the table only to realize the disproportions. I just went with it, had the characters in front of the door and positioned the camera in a way that you don't notice how huge the door is.

I also did a last minute change. This lighting isn't bad at all. It's actually better for render times and scene clarity.

But I've just fallen in love with moody lighting. Especially for the underlying tone of this scene.

Anywho, that'll wrap it up for last week. Here's a preview. A slight tumble at her conference, but Kindra's already rebounding and hyping herself for round 2.

Keep the questions coming. Either type them in the comments below or you can DM them, if you're shy like me. I'll be answering them in two weeks.

Have yourselves a great week and be safe out there!

♥ digi

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Comments

shortaru

Ah Kindra... never change, girl

RicardoS

Good work, i like it, please continue…🫡💯🔥

Pastel Anxious

Don’t force me to choose between Kindra and June…

Roscoe P. Coltraine

I'm with the crowd here Digi.. love the video, and appreciate the time you sacrificed to make it for the community. Rock on man! (Also love the cocky Kindra twerking 😂)

BurntLimpet

Yay Kindra, just gotta have fun!!

JEH

Thanks for this interesting Dev Log about issues many developers can run into, when setting up an environment.👍❤️😊

Blood Of A Hero

Thanks for the update Digi! I do appreciate how easy it is to reach out to you! I tend to avoid reaching out directly unless I need to, and when I had to DM you a while back, you were so friendly! ❤️ Thank you for the video as well, it offered a lot of insight into things and I again appreciate the effort you put into your work and the community! I hope development continues to go well, despite typical DAZ silliness lol. Have a great week and stay safe out there!

Sir Witchblade

I haven't been able keeping myself up to date with all the avn's I'm supporting lately. But I do like to thank you, that you do your best to listen to the input of the Artemis player base.

Owen Galvin

im fairly certain you are aware of the GameStoryLog website that has a bunch of info and whatnot about various adult games, i was wondering if you have visited the page, or actively edited stuff like the "about this game", screenshots, or more importantly, the tags for it?

LeonDWfromNM#2023

Did no one tell her that gettin jiggy with the butt jiggles only works in skimpy shorts, bikinni bottom or naked? The outfit HIDES the fun!!

GhostReader

The lighting in the kitchen in a few of those renders looks reeeeally good. It's a shame the marketplace can't have a prominent field on the thumbnail page showing the scale. I mean, you would just assume the builders would use a banana for scale, or something. I appreciate your willingness to engage directly with us @Digi. Here's a suggestion or a bug in your ear: I would watch the hell out of a twitch stream of you doing anything to do with these games.