MCM - Character Controller (Patreon)
Published:
2017-06-27 02:57:15
Imported:
2026-06
Content
I've been updating the character controller for MCM. Most of these features are already implemented in other projects, but I'm refactoring as I transfer the code over. The refactor is going great so far, simplifying things, reducing dependencies and deleting a whole bunch of unnecessary code.
Some of the new features:
1st person view
Corner look
Camera doesn't clip the wall in tight spaces
Character becomes transparent when the camera is close so you can still see
Character pushes doors open
Swapping character models (not shown)
Going to be re-implementing footstep sounds and weapon aiming next