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Thanks for the responses. I think I will try twich streaming starting next month. No promises but hopefully it'll become a normal thing :)

oh yeah, I started a facebook group if you guys want to join. https://www.facebook.com/groups/146773782639872/

A few new improvements

Arms can now be amputated without killing you. Actually collision detection in general has been vastly improved so the limb that was actually damaged will come off. Your arms are sort of like a health meter - once they're gone there's nothing to protect your torso

The killer's attacks animations are way smoother. Not yet perfect but I think he's a lot more menacing, He also holds the saw in different ways when chasing you.

PSX shaders - I've been in the process of building and rebuilding parts of the map. I've also been replacing all the shaders with retro psx shaders. If you look at the textures, you may notice vertex swaying on the floor and walls

Chat is back in the video. It's just been turned off while I work on other aspects of the game.

Files

Buzz-saw Blood House - dev room WIP

Try it on my patreon along with several other games like Night Ripper & Texas Butcher: https://www.patreon.com/puppetcombo - Fixed the killer's animation blending. The chainsaw attacks are a lot smoother now - you can now lose your arms in the traps without dying - I've started replacing all the shaders with psx style vertex shaders (you can see the wall verts warbling as the camera moves) This is by no means the final version, just improvements. Still need to work on the sound design and other mechanics. A new playtest demo is coming next week on patreon

Comments

PixelProtocol

Hypeeee. Ready for my admission to the cam show.