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The side scrolling camera script I created is pretty versatile and luckily works for top down sections as well

I'm hoping to have a new prototype out next week with more obstacles to test out.

 I've been reading a bit about platforming and puzzle game design. I wish I could say it was helping, but I think it's another case of me being overwhelmed with details and things to consider while also second guessing everything. So I'm just going to use my best judgement on design and difficulty.

I have been borrowing some ideas from the Mario 3d games, which wll hopefully make things a bit more interesting 

Files

Unity 2017 2018 03 22 21 36 05 42

Comments

Zac Peachey

Off topic, but I'm currently playing the new version of 'Bloodsaw Bloodhouse' and I seem to have hit a glitch. I'm up to room 7 and I can't progress any further. Its the place with the three floors, the animals and the false wall at the top. I found it but where do I go from here? The room below should have opened up to a new area but nothing?

puppetcombo

Oh, that room is a puzzle. You have to match the animal positions in the top room with the bottom ones