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I've finally got this working the way I envisioned. Well kind of, I started with Silent Hill in mind but think I ended up with Tomb Raider. On the plus side, I don't have to make any item icons, but still need to set up the pivots, rotations and scales when I make new items.

Next I'm moving back to Ai. The list is getting shorter! I want to get all the mechanics working well for 0.2, so I can move on to adding content (more puzzles and locations) to get this totally finished.

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Unity 2017 2018 05 15 11 52 57 43

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