Stay out of the House 0.9.2 (Patreon)
Content
0.9.2.5
Difficulty System
--Choose between Easy, Medium, and Hard when starting a new game
--If you load an already existing save file, then you will be on Medium mode by default
--Easy:
Some items are in more obvious locations.
Less cameras.
No tripwires.
Baby attacks less.
More inventory space.
--Medium:
Slightly less cameras.
A specific item is in a more obvious location.
A specific tripwire will not appear. -
--Hard:
More cameras on by default.
Much darker ambient light.
Killer sees better in the dark.
Killer can hear better.
Closet that contains your items has a new padlock w/ new combination every day (new notes with combinations added).
Killer can chase you through a certain area, where he couldn't before.
Killer AI adjustments
-Has multiple phases he goes through, depending on specific conditions
Baby AI adjustment
-speed is slower when it is sneaking up on you
Pickable Locks
now all have randomized solutions
Can exit lockpicking sequence
Health of your last used paperclip is now saved
Misc. Bug Fixes
Some minor performance improvements, though this will continue to be improved
Fixed some cases where victims positions would visually appear offset
Alarm clock is smaller in-game, and larger when appearing in inventory
Fixed bug where that could happen if player died while stuck in a bear trap
Fixed bug where Stamina wouldn't recharge when hiding under beds
Fixed bug where opening item menu before interacting with objects could cancel any animations that played
Fixed bug where some inventory items in Night Shift were invisible
Fixed material issues on multiple objects where they either appear pure white or their vertices were scrambled
Fixed bug where end credits were invisible
0.9.2.4 - Bug fixes
Night shift controls fixed - it's playable again
Items dropping through floor - fixed
Main menu buttons not clickable - fixed
0.9.2.2 - New update 3/10
Items sway when you move
Staring at the TV damages you
Can drop items from the inventory
Can shoot TVs
Can shoot open doors
Killer can see you in the dark when close
How visible you are depends on crouching or standing
Items don't go through the walls
Crickets sound doesn't play indoors
Graffiti is back
Corner UI text when toggling video modes is back
update the distance calculation so it's more efficient - optimized
The light meter shows above all the other UI -fixed
Gun cylinder not visible -fixed
Items casting ugly shadows -fixed
0.9.2 - 3/2
New lighting and stealth system - you can flip the lights on and off in the house and hide in the shadows
Fixed save system - including multiple save slots
Improved movement
Coming soon
Choice of difficulty
New objectives in the fallout shelter
Replaced models for more consistent visuals
Voice acting
More notes and improved endings that explain things better