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Hey guys,

Clipped out all the comparison shots from our upcoming Ocarina of Time 3D Discussion. The audio is the 3D version - both systems are captured on real hardware with no emulation. 64 is using the PAL version of the game so runs at approximately 16.7fps compared to 30fps of 3DS. N64 video quality may appear low but it's representative of how it actually looks, PAL N64s don't support S Video or Scart so can only output composite - and that's mixed with the system level blur of all N64s.

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