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Ok, time for a new report.

First a reminder, I mentioned at the beginning that this project would take a while to complete, and oh boy it will, most of the animation for dialogue scenes is done, for the first third of the story that is, next two parts should be faster since the dialogue is less in those or so I hope.

Good news is that this month of February is sexy animation time again, since Iwara is dead at the moment I don’t have to much pressure on me but Iwara is bound to make a comeback, so no relaxing either, one more hold back is the VA that is in charge of Izumi at the moment, as usual not a very professional conduct but after this project is done I’ll explore my options again.Now for some updates to models and some other goodies

Izumi 2.3.2 is now public

Just a few changes for her casual clothes 02 outfit

*The thong has a slightly different shape now, the elastic for her thong is a bit lower

*The thong has now tow new bones that follow her butt physics

*The Thong and pencil skirt had some changes to the weight painting to reduce clipping even more.

*New alt textures for her swimsuit, bikini, summer clothes, bunny girl suit, CC02 and tanned textures.

Two new EPMX model are up, a speedo version of the fat Sin Sack and a Naked version of the Ikemen Sin Sack the later shares a body with the regular masked Sin Sack.

Clothed Maran had some corrections to an incorrect setting for her arm bones

Suit Sin Sack had a weird mechanism on his wrists that prevented the EPMX rig from working correctly, reworked that into a regular wrist and updated the EPMX and PMX models.

Cleaned all EPMX models from junk properties, mainly the “constraint_active_index” property on some of the control bones, found out what add-on was generating it and how to remove the property from all bones, it will no longer show in the graph editor when you register a key.

One more thing, the “Bone Manager” add-on has recently been updated to work in with Blender 5.0, this add-on is necessary to see the UI of the EPMX rig so if you could not use my EPMX models because of this now you can upgrade to Blender 5.0, I’ll be holding back on that myself for a little while longer.

All EPMX models have been updated and re-uploaded, included the clean rig files.

Now for some extra stuff, I mentioned that not only I would be animating dialogue scenes but some random stuff as well and well, the first third of the new video is taking place at a night club which means some dancers are needed but I wanted to add some rather cheese dance moves in there too.

Some internet veterans will recognize some of these dance loops, you can find the vmd files in the “Part time jobs 03” folder.

Now what is next, for now, it’s sexy animation month as I mentioned so more sexy animations are on the way, but after that and to make things a little faster I am testing a lip-syncing add-on for blender to speed up dialogue animation a bit, hopefully it will go well, as for the sexy animations, this month I will be animating for Izumi as usual but I will make something for the other girls as well, nothing too big but it will be something.

As usual you can visit my X.com profile for some previews and play-blasts of my work.

Once again thank you for you support and patience, back to work now.

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俊維 黃

May I ask you for the video?