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Good morning, Material Viewers!

From the latest tutorial, this is the scene where we layered keyframe animation on top of the physics simulation, allowing us to add more stuff to our scene after the simulation.

The technique is only briefly mentioned in the tutorial, so here is the project file for you to explore. The simulation is already baked, but feel free to poke around in it to see how it's set up!

Fun fact, this scene is a remake of something weird I made 5 years ago.

Thanks for the support! Have fun!

- Asbjørn

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Comments

Charles Daniel

Hi, i was trying to remake the walls you did for this project, but everytime i use the wireframe modifier my squares arent straight i was wondering if you could tell how to do them like yours. Thanks.

Polyfjord®

Hey Charles!! I see! I’ve been having the same issues myself. I can’t remember how the modifier setup was for that particular scene. Sometimes that type of issue can be fixed when you enable “Even Thickness”, at least for the Solidify Modifier. Maybe it works in the Wireframe modifier too? Does this help at all? Sorry I can’t remember what I’ve done here 😅