Coming This Week to Digital Foundry (Week 40, 2024) (Patreon)
Content
Hello there and welcome to your weekly update to everything that is happening here at Digital Foundry. There wasn't actually a #content meeting today as I was on a client visit in London, the details of which will become clear later this week and in Direct #183 - but no, it's not Switch 2, but still quite interesting nonetheless. Aaaaany way, here's what's going on.
Rich (ie me) aims to get back to Intel Lunar Lake this week. A mobile chip that has a decent AI upscaler? Sounds like fun. I also received a Strix Point laptop last week too, so let the games begin - literally. Is there any interest in AI workloads outside of gaming? Anything you'd like testing? Unfortunately the Surface Laptop 7 has been returned, but I wouldn't recommend Snapdragon X Elite anyway...
Alex has limited time this week so is putting together a video on Tiny Glade, which is rather cool. Beyond that? Silent Hill 2 remake perhaps. Plus he's going to do a lot of the legwork on a project based on my visit today.
Oliver is working on embargoed content that - all being well - you'll see later on this week. It's an actual exclusive! And he's the main working on our Metaphor ReFantazio coverage, which he's immensely happy to be covering. Some changes have been made to Bazzite recently, but a lot of work has been done on that and the ROG Ally breakdown will happen!
Tom is going to be handling our Silent Hill 2 remake review, which features PS2 Retrotink 4K footage supplied by none other than Marc 'Try4ce' Duddleson. Bearing in mind the arrival of ray tracing in FC25, he might well be taking a look at that too.
John is on holiday and having a great time by the looks of it!
Will is back on the CPU benchmarking marathon. We're waiting for our automated benchmark for Dragon's Dogma 2 and a bit of debugging on the automated Baldur's Gate 3 run, but we intend to be ready for Arrow Lake-S.
I note from the comments that Aaron Espinello isn't happy that our Star Wars Outlaws optimised settings video never happened - and others are likely waiting for it too. We're in the busiest time of the year right now and sometimes promised #content doesn't happen and for that we can only apologise. However, I am making the notes available here which should give you plenty to work with: https://tinyurl.com/p3bxm837
No sign of Until Dawn code yet, so I can't see a review for launch being likely, but maybe something will be possible for Direct #183. In the meantime, feel free to comment on the above, ask questions or make suggestions on stuff we might have missed. Have a great week!