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There's post PS5 Pro clarity in this week's Direct, with Rich, John and Alex discussing No Man's Sky at 8K resolution (tested!), God of War Ragnarök's patch on PS5 Pro - and the surprise arrival of Death Stranding on Xbox Series X/S. Rich does some performance testing there, leading to fascinating results. Meanwhile, John has a special moment with a new PC monitor, while Alex and Rich prostrate themselves before AMD's Ryzen 7 9800X3D. And yes, why DIDN'T the team do a full specs breakdown of the PS5 Pro's actual packaging?

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DF Direct Weekly #188: God of War Ragnarök PS5 Pro, Death Stranding Xbox, Switch 2 Back Compat!

There's post PS5 Pro clarity in this week's Direct, with Rich, John and Alex discussing No Man's Sky at 8K resolution (tested!), God of War Ragnarök's patch on PS5 Pro - and the surprise arrival of Death Stranding on Xbox Series X/S. Rich does some performance testing there, leading to fascinating results. Meanwhile, John has a special moment with a new PC monitor, while Alex and Rich prostrate themselves before AMD's Ryzen 7 9800X3D. And yes, why DIDN'T the team do a full specs breakdown of the PS5 Pro's actual packaging? Want some DF-branded tee-shirts, mugs, hoodies and various items based on DF lore? Check out our store: https://store.digitalfoundry.net Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to new videos, early access to DF Direct Weekly and much, much more: https://bit.ly/3jEGjvx Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Find DF Direct Weekly as a podcast on your favourite podcast streaming service. 0:00:00 Introduction 0:01:08 News 1: God of War Ragnarök PS5 Pro patch tested! 0:13:36 News 2: Nintendo confirms Switch 2 backwards compatibility 0:25:27 News 3: Death Stranding lands on Xbox 0:38:11 News 4: No Man’s Sky patched for PS5 Pro 0:47:49 News 5: Sony INZONE M10S impressions 1:05:53 News 6: Sonic Generations can run at 60fps on Switch 1:11:42 Supporter Q1: Will you use the 9800X3D for high-end gaming benchmarks? 1:16:21 Supporter Q2: Will PS6 use 3D V-Cache? 1:17:32 Supporter Q3: Will Alex and John switch to 9800X3D? 1:22:15 Supporter Q4: Why is Game Boost falling short of the promised 45% increase to PS5 Pro raster performance? 1:29:21 Supporter Q5: Would AI frame extrapolation make native frame-rate unimportant? 1:32:30 Supporter Q6: What do you want out of a Steam Deck 2? 1:38:32 Supporter Q7: Why didn’t you spend more time analyzing the PS5 Pro box?

Comments

Bigmanupstairs

I hope you lads get some rest over the coming days. Your coverage and expertise are always appreciated; thanks for all the effort over the past few weeks. Be kind to yourselves.

Paul Peavler

Hey John, I think the monitor you’re looking for is the LG Ultragear 32GS95UE-B. It’s a 32” Dual Mode OLED that can switch between 4K 240Hz and 1080p 480Hz. Might be the ideal thing you’re looking for based on your comments about the Sony monitor, although 1080p at 32” is probably going to be kind of rough.

Brandon Dickerson

Unfortunately that monetor doesn't do proper integer upscaling when receiving a 1080p signal. It does some other kind of scaling the blurs the image somewhat.

Speedworth

Hello, could you possibly revisit the matrix ue5 demo on ps5 pro?

Auro

I'd like to see the whole team upgrading to the 9800X3D but i'm particularly interested in John's perspective. I upgraded from a 12900k and it feels like a large upgrade - smoother gameplay all around, but it made a huge difference in cities in Cyberpunk with Path Tracing.