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Hello there and welcome to the latest weekly update from the team here at Digital Foundry. It's safe to say that the last week has been extremely challenging, but we've come out of it relatively unscathed and we delivered 1.27m views from the PS5 Pro unboxing, review and the PS4 image enhancement analysis. We're not done yet - there's a lot coming and not just patch reviews, we've got some nice surprises too.

Let's begin!

Rich (ie me) has done a lot of prep work today on upcoming Eurogamer articles, sorted out some more DF Clips, and will hopefully be finishing the 9800X3D review tomorrow. Apologies it's late but... you know. It's also time to look into the GPU benchmarking side of things a little more diligently as I can imagine we'll be amassing a lot of data in December. I'm also keen on building a mini ITX PC and to look at the Bee-Link SER9 with Strix Point - a nice piece of kit and surprisingly capable.

John has just finished up a look at Marvel's Spider-Man 2 and other Insomniac titles on the PlayStation 5 Professional - it's coming soon on early access for premium tiers. We're looking to upgrade his 4K 120 capture facilities and somehow tying it into his existing home cinema set-up, but beyond that, a Stellar Blade 5Pro focus and a look at the wondrous Resident Evil upgrades are on the cards.

Alex is helping out Oliver with a look at the Alan Wake 2 PS5 Pro patch and after that, he's hoping to begin work on STALKER 2. We've not received code on that yet by the way, but it can't be too far out. I'm sure he's going to be all over Microsoft Flight Simulator 2024.

Oliver is worked on embargoed content and the Alan Wake 2 patch and is also looking to cover both the Star Wars titles that have received Pro patch upgrades.

Tom has been away today but should be completing his Silent Hill 2 Pro upgrade video and beyond that... well, there's no shortage of stuff to do.

Will shall be readying us for the onslaught that is Black Friday and also helping out in bringing out video content to Eurogamer.

Anything we should be looking at? We're in a bizarre world where a Death Stranding Xbox port can only get a Direct story - we're that crammed - but let us know of any suggestions you may have. In the meantime, my pro tip is to have a great week!

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Comments

Jasper

Thanks for the great work! Would love a quick frame rate test on ratchet with vrr unlocked on ps5 pro, and dynamic resolution comparisons from some titles you seem fit to test on the new professional as well!

VersaType

Lies of P is worth looking at on the Pro! I was surprised with how much better it looks on the Pro vs the base PS5 version which I had done my first playthrough of a few months ago. Image quality is much improved and the frame-rate seems to have been stabilized at 60fps. Oddly though it seems I can't use VRR on it, although I'm not sure if that was always the case with this game.

Max

Would be good to see some content on PS5 Pro vs UE5 games

OculusVigil89

Can you please test out Assassin creed Mirage on PS5 Pro? Much appreciated

Question Generated By JensenGPT

I wonder what's taking Polyphony Digital so long to get the PS5 Pro patch out for GT7? I thought it was gonna be a launch patch, but they might be waiting until the December update.

NasalCavity47

The PlayStation store says Pro Enhanced for SH2 but there is no patch out. It’s quite strange

BespokeEP

We also know that devs appreciate the feedback from DF, so maybe they are looking into fixing the minor image quality complaints that John and Oliver made or perhaps PSSR is getting an update soon and they want the general public to get the best 1st impression possible… like Head & Shoulders has taught us over the years… you never get a second chance to make a first impression lol

7SAN

Please test Until Dawn Remake again, they added PS5 Pro support and 60fps performance mode for both.

alexrdavies

Something that could drive a lot of views with relatively little (extra) work is a '10 Games that Look Much Better on PS5 Pro' video. This week's Direct is halfway there already with the discussion of what games had really benefited. You're doing more work on that this week already with the Stellar Blade and Insomniac dives. A relatively short, clip-heavy montage showing the machine at its best (or most improved) could be a fun watch and a good return on time.

BespokeEP

Sometimes devs release things early to an outlet like DF so that they can have their impressions up in time for public launch or maybe they can point out issues that can be addressed prior to public launch. DF doesn’t want to make negative videos about anything, and often their findings are what initiates the fix. I mean haven’t you noticed that Alex dies a little bit more on the inside every time he utters the words “shader compilation stutter” SCS or POOP for short 😬

Stop the Spread

Using the worst suit in your screenshot is NASTY work! 🫡

Jasper

Now seeing that ratchet is already included in the spider-man 2 video!

Christian Catalano

I’ve been playing RE4 and the upgrades look quite good, except for the water looks totally broken. In chapter 3 the lake looks really blurry & pixelated which I don’t recall from my other play throughs on the OG PS5

Perfect_Organism

I’d fall for the clickbait title with zero questions.

Remij

Rich, just a thought.. have you ever given consideration when doing CPU reviews, to have a section dedicated to testing a few games with Shader Compilation Processes to see how fast various CPUs perform this crucial step? As more and more games include these pre-compilation processes, it would be valuable information to know, and honestly IMO it's a quite interesting aspect to compare. No other reviewers seem to be doing this and I think it would be doing the community a great service and differentiate yours from others. Cheers from Canada!

DyeHardX86

Saw Modern Vintage Gamers review of the PS5 Pro was pretty lukewarm especially on Silent Hill 2 and wondering if some of these games are listed as Pro Enhanced but aren't actually patched yet 🤔

Jamie

I think interesting Video would be looking at unlocked FPS vs Pro Modes and LAG involved using PSSR. For example Last of Us games can unlock all modes so comparing the framerates in each mode.

Valon Fazlija

Why are u not doing dragon's dogma 2 ?

alexrdavies

Thanks for the 9800X3D review: looks amazing. Question for this week's Direct: clearly the 5800X3D, 7800X3D and 9800X3D are the class acts of the CPU field. But a 9800X3D would be wasted on a low-end GPU. How good a GPU do you need to buy before it is worth splashing out on a 9800X3D to go with it? In other words - what CPU would you recommend someone buy alongside a 4090, 80, 70 or 60? At which point are you better off buying old and cheap?

Ednamode

Is there actually a chance Microsoft announces a handheld before Nintendo finally reveals the switch 2? I would be curious to see what handheld gaming can look like at a higher tdp and modern node combined with the advantage of bespoke ports and low-level apis. Shame it never actually happened with nvidia silicon or else we might have even gotten path tracing on a handheld.