Coming This Week to Digital Foundry (Week 46, 2024) (Patreon)
Content
Hello there and welcome to the latest weekly update from the team here at Digital Foundry. It's safe to say that the last week has been extremely challenging, but we've come out of it relatively unscathed and we delivered 1.27m views from the PS5 Pro unboxing, review and the PS4 image enhancement analysis. We're not done yet - there's a lot coming and not just patch reviews, we've got some nice surprises too.
Let's begin!
Rich (ie me) has done a lot of prep work today on upcoming Eurogamer articles, sorted out some more DF Clips, and will hopefully be finishing the 9800X3D review tomorrow. Apologies it's late but... you know. It's also time to look into the GPU benchmarking side of things a little more diligently as I can imagine we'll be amassing a lot of data in December. I'm also keen on building a mini ITX PC and to look at the Bee-Link SER9 with Strix Point - a nice piece of kit and surprisingly capable.
John has just finished up a look at Marvel's Spider-Man 2 and other Insomniac titles on the PlayStation 5 Professional - it's coming soon on early access for premium tiers. We're looking to upgrade his 4K 120 capture facilities and somehow tying it into his existing home cinema set-up, but beyond that, a Stellar Blade 5Pro focus and a look at the wondrous Resident Evil upgrades are on the cards.
Alex is helping out Oliver with a look at the Alan Wake 2 PS5 Pro patch and after that, he's hoping to begin work on STALKER 2. We've not received code on that yet by the way, but it can't be too far out. I'm sure he's going to be all over Microsoft Flight Simulator 2024.
Oliver is worked on embargoed content and the Alan Wake 2 patch and is also looking to cover both the Star Wars titles that have received Pro patch upgrades.
Tom has been away today but should be completing his Silent Hill 2 Pro upgrade video and beyond that... well, there's no shortage of stuff to do.
Will shall be readying us for the onslaught that is Black Friday and also helping out in bringing out video content to Eurogamer.
Anything we should be looking at? We're in a bizarre world where a Death Stranding Xbox port can only get a Direct story - we're that crammed - but let us know of any suggestions you may have. In the meantime, my pro tip is to have a great week!