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We're working on Eurogamer stuff for this #content but the video is done and so we can deploy it a bit earlier for Supporters.

A 'robust' recommended PC hardware spec sheet led to concern for many when it comes to PC Indiana Jones performance, but it turns out to be a well-optimised game that can run well even on today's mainstream graphics cards. Rendering performance is mostly a non-issue, but the VRAM allocation of your GPU is of crucial importance, in concert with settings such as texture cache, shadows and hair quality. Want to run Indiana Jones and the Great Circle smoothly? We've got you covered.

Downloads: https://www.digitalfoundry.net/indiana-jones-and-the-great-circle-pc-tech-review-best-settings-df-optimised-xbox-vs-pc

Files

Indiana Jones and the Great Circle - PC Tech Review - Best Settings, DF Optimised + Xbox vs PC

A 'robust' recommended PC hardware spec sheet led to concern for many when it comes to PC Indiana Jones performance, but it turns out to be a well-optimised game that can run well even on today's mainstream graphics cards. Rendering performance is mostly a non-issue, but the VRAM allocation of your GPU is of crucial importance, in concert with settings such as texture cache, shadows and hair quality. Want to run Indiana Jones and the Great Circle smoothly? We've got you covered. Want some DF-branded tee-shirts, mugs, hoodies and various items based on DF catchphrases? Check out our store: https://store.digitalfoundry.net Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: https://bit.ly/3jEGjvx Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe 00:00:00 Introduction 00:01:29 Xbox Series X vs PC 00:04:57 Optimised Settings 00:09:27 8GB vs 10GB vs 12GB VRAM 00:12:03 Issues, Tweaks, Complaints 00:15:21 Conclusion

Comments

Yotsuya

I guess it's just my PC but this isn't running so great to me, and I'm on a 4090. HDR is flat out broken with DLSS, it creates a lot of fizzle and pixelisation, and DLSS 3 is also bust. It creates incredibly uneven frame pacing causing the camera to lurch and splutter. And those shadow maps as Alex mentioned, they need work. Performance is also problematic. With DLSS 3 broken I'm left hovering around the 60-70fps mark in the Vatican, except whenI enter some areas where it drops to 30-40fps, and in one spot is collapsed into the low 20s.

Crowley

Fab! I won't deny I was very concerned about my 3080 10GB when I saw those recommended specs but it seems that (similarly to Veilguard) conservative VRAM management allows for performant gameplay with minimal impact to quality. Thank you DF!

Renki

I had a strange problem on my hardware (9800X3D + 4090) where the GPU usage would hover around 70%, severely limiting performance. Finally I tried installing the latest Nvidia drivers again, this time with a ”clean install” option and the problem was fixed, I now get 100% utilization.

Bassers

I had similar issues with DLSS and HDR - turned the highlights into a shimmery mess. No issues with performance on my 4090 though, 120 fps or thereabouts with TAA. Though I am on a 1440 ultrawide, not 4K. One of the best launch states I’ve seen for a while, can’t wait for the path tracing!