Home Creators Posts Import Register Favorites Logout

Content

Hello there and welcome to the last call for questions for DF Direct Weekly in the year 2024. As is the norm, we will be taking a week's break, so no Direct being filmed on the 27th but we shall be returning thereafter.

The year may be reaching its climax, but there's still plenty of gaming and technology news to mull over. The relentless barrage of Switch 2 leaks continues apace and we have something to say about that. Alan Wake 2 has been patched with 120Hz/40fps support and a PSSR toggle and Oliver will be taking us through that.

Also, what's the score with the lighting 'upgrade' seen in Indiana Jones and the Great Circle on Xbox Series consoles? It certainly looks a lot better, right? John will be talking about that. Nvidia news - the leaks are piling up: advanced DLSS? Neural rendering? What's it all about? CES is imminent but we have a few thoughts.

Oh - and the legendary A1an from the Discord has completed the Digital Foundry Supporter Awards! We have the results at our fingertips and we'll be revealing them with some degree of pride - there are some great lists here.

Finally... Monkey Kong in New York! Looks like something on Nintendo Switch we should take a look at, right? If only as the latest example of some of the most extremely suspicious/legally actionable shovelware we've seen on the eShop. What are we talking about? Take a look: https://www.nintendo.com/en-gb/Games/Nintendo-Switch-download-software/Monkey-Kong-In-New-York-2700371.html

But of course, it's not DF Direct Weekly without your input. So do feel free to comment on the topics raised, on news stories you'd like us to consider for inclusion and of course - as the headline above implies - your questions on anything and everything that may be pertinent to a show called Digital Foundry Direct Weekly.

It'll be Rich, John and Oliver at the mics, and the deadline for questions is 8am GMT on Friday morning. Thanks!

Files

Comments

VeryProfessionalDodo

What a great Direct this is going to be, a lot of exciting topics!

VeryProfessionalDodo

One thing Oliver mentioned in a recent Direct was that “Valve doesn’t need to sell that many units for this to be a success”, and I think that’s what’s going to happen. I also think Valve is going to “stumble into success” by virtue of just resolving issues that other platforms inherently have. A PS5 Pro still runs Just Cause 3 at 1080p30, and you can play a lot of PS5 games on PC. A Nintendo Switch 2 will be a good solid handheld, but we still don’t know how Switch 1 games will run. Steam already has that covered, with seamless integration with cloud saves between a Steam Deck and a future Steam Machine. Xbox is having an identity crysis, and tighter resemblance with Windows means inhereting the advantages and disadvantages Windows has. Valve has been working on the UX for SteamOS for years now, and it’s in a pretty good stage now. On top of that, short to medium term Valve doesn’t need to sell 50 million consoles for this plan to make sense. Even if they sell 5 million consoles, people are still buying games on Steam on PC, so they already have all the financial security they need for this to not HAVE to be a huge success. Long term though? They could build THE gaming platform people want to be on.

Question Generated By JensenGPT

The lighting upgrades in Final Fantasy 7 Rebirth on PC seem to be quite significant, and are causing somewhat of a stir online. Some people are stating that those upgrades could have been afforded to the PS5 Pro version of the game in a 30fps mode. I guess we won't know the performance hit for enabling the upgraded lighting until the PC version releases, but does this seem plausible?

goregutz

Hi DF gentlemen. Intel has just released its findings for its Arrow Lake performance woes. Long story short, my understanding is that 4 out 5 issues have been resolved through windows updates while the fifth issue will be solved in a BIOS update in January. How were these issues not detected before the product launch? What do you expect these fixes will do? Cheers!

Abadaba-Pling Boink Wee Juhu

I felt like you've talked too little about the Game Awards show in itself, you just talked about the game trailers. What did you think of the show? In my opinion, it was the most entertaining awards show I've ever watched - "The Line" song was outrageously beautiful, the gaming industry layoff prize made me cry, and it was just really well produced all around. Fun to see The Muppets diss Jeff too. Not to mention Sven's inspirational speech.

gartenriese

With games still releasing for last gen, what is in your opinion the best looking last gen game? Or rather, what game gets the most out of the hardware graphics wise? Kinda like what Arkham Knight was for the PS3.

Ryan Seymour

Question for John. I know you’ve recently acquired an LG G4 and have it hooked-up to an AV system. I’m wondering if you’ve suffered random audio dropouts at all. I’ve had mine a few weeks and noticed the sound would cut out briefly from time-to-time. Apparently totally random but frequently enough to be very annoying. I’ve tried loads of different fixes. Nothing works (so far). Seems to be a common issue as there are forums full of people complaining about it. Just wondered if you’re in the same boat sir. Cheers!!

goregutz

Hi DF lads! The Arc B580 seems to be flying off shelves and is out of stock basically everywhere with retailers saying that demand is very high. What do you think that says about this particular market segment? How do you think it reflects on NVIDIA and AMD's attitude towards the low end? I think consumers felt neglected and betrayed and patronised and this feels like a catharsis and way of exacting revenge. Moreover, in hindsight, do you think AMD might regret their complete retreat from this segment? We see them doing them doing this same thing in the CPU market where we don't find them releasing budget ryzen 3 anymore

DaJaCo (Dan)

Merry Yearly Yuletide Lads! It was great to see someone finally visited Cerny in his secret underground lab. Hopefully he’ll have his lab coat on next time, and a test tube full of liquid metal alloy. Now that rumours surrounding the Sony-AMD relationship have crystallised – into an Amethyst (of course). It’s crystal-clear that both PSSR and FSR4 will draw on a similar data set and both have access to jointly developed training models & resources. What do you expect the primary distinctions between FSR4 and PSSR will be – the first clue seems to be that PSSR is optimised for dynamic resolutions, and has access to defined hardware. Do we expect to see them competing with each other on PS5 PRO, or is it more likely that PSSR will update in tandem with FSR4, acting as a “console optimised version of FSR4”, and how likely is it that FSR4 will be hardware accelerated on PRO, since that seems to be it's focus on PC?

Skyrimfest 26 FPS Edition

What's on the DF crew's Christmas list this year? And if you were doing Secret Santa, what would you get each other?

DaJaCo (Dan)

Cerny can spot the shape of a man's ear from 50 paces, there's no way Oliver would've been aware of it.

Sloth

Do you think Nintendo could lock some content in crossgen Switch 2 games if played on the Switch? A bit like how in Zelda DX the new dungeon was only playable on the Gameboy Color. Could you have something similar with titles like the next Mario Kart where some tracks are too demanding in scale for the Switch so are unavailable to play on it. Or do you think the crossgen differences would have to be just be graphical these days?

Fake Plastic Tree

Hello DF DUDES! i really enjoyed the PS5 Pro coverage this week - go Oliver! I do have a question/request/favor/please/xmas present request - do you think, if we ask Mark Cerny really really nicely, now that you have a direct line to him, and we have confirmation that he watches DF Direct, to help us get a PS5 Pro patch for RDR2? Im desperate!

GenerativeJake

Hello Gents. With the recent PS5 Pro deep dive essentially confirming AMD being the hardware behind the PS6, what can developers releasing games today do to ensure a better backwards compatibility experience in the future? For example, should all games come with an option for an unlocked frame rate so future console hardware can push frame rate further than current gen can? We already see some benefits in games with the PS5 Pro who had dynamic resolution, but looking at games like Alan Wake 2 which still have a lot of headroom in settings, how can they ensure future hardware is making the games look their best without developers needing to do special work to patch the games? Cheers and Happy Holidays!

Taggen86

Did you get any insights into why PSSR is resolving in a boiling kind of way (and why it is struggling with ray traced AO/global illumination) from the cerny interview/presentation?

Wez OOSH! (WOOSH)

Since this is probably the last episode before Christmas, would you all be inclined to share some of the best gaming Christmas memories that you have? It can be anything from a specific game moment, or a specific present that you got at Christmas! Have a merry Christmas, and wishing all the best, woosh.

1040STF

What was your honest reaction hearing "I'm watching too much DF" from Mark Cerny? :)

1040STF

Wait, do you mean Oliver is gonna get some holidays? It feels like he barely had since he joined DF haha.

Gordon Lin

Let's have a fun time. If you can make a game of your own, what genre, what system, what engine? Let's not limit our creativity here: it can be anything past, present, or future. You guys are amazing. I've learned so much about rendering tech through your videos and refer your stuff to people to watch to learn about videos games. Don't stop being awesome! Hope you all catch a break... Which for Oliver means he only has to review two games a day instead of 5, right?

CABBAC

In the good old days of gaming we had "epoch making" and "earth shattering" events as coined by non-other than Digital Foundry's Richard "The Master" Leadbetter which seem few and far between nowadays. My question is, what in the panels view do you think could be considered a possible epoch making, earth shattering event of the gaming future not from a hardware perspective, but a software one? Isn't it time to bring back The Master moniker?

TheMightyEthan

Greetings DF! In Tom's video on Resident Evil on PS5 Professional, we got a brief discussion of PSSR in Village. From that segment it looked to me like in Village PSSR is avoiding the two major issues we've seen with it so far, the film-grain-like noise and the AO errors around foliage. Even Stellar Blade, a very good PSSR implementation, had some full-screen noise and foliage issues in at least one late-game area. So I guess my question has two parts: first, do you agree Village is avoiding those issues with PSSR, or is that appearance just an artifact of the brevity of that segment? And if so, do you have any thoughts as to how they might be accomplishing that? Is this a view into PSSR improvements we might start seeing in more implementations? (Okay, I guess that was three parts.) Thanks as always for your insight!

Perfect_Organism

Question for Oliver - does Mark Cerny give off those strict teacher vibes in real life, too?

Rich

It's probably just that Intel had very low supply reserved from TSMC, and that it's the only new GPU in many months released with no competition. I doubt we can draw any big conclusions from it, especially given how everyone seems to bend over backwards NOT to draw conclusions from the immense sales of the 4060! If the B580 shows up on the Steam Hardware Survey next month that will tell the tale... And for the record the RX7600 was in the exact same market segment as the B580 in 2023 (priced at around $270 on release), it just didn't sell well.

Perfect_Organism

How much of a collective smile did you guys get when Cerny said “I spend too much time watching DF”? As an aside, I’d buy a t-shirt/mug with that on.

Sergio Martinez

With the news this week that Microsoft is allegedly looking at eliminating exclusivity from its ecosystem, and Oliver's interview with Mark Cerny where it was implied that investment in PSSR/ML might lead to more iterative advancements as opposed to generational leaps, are the console wars effectively over?

Leftisthominid

Given that the PSSR hardware will be static until whenever the PS6 comes out, what type of evolutionary pathway do you think we will see for PSSR. I would imagine "PSSR2" would simply be a refinement of the the methodology to work with lower resolution sources; however, do you think we could see "PSSR 3 Frame Gen" on the existing PS5 Professional hardware, or would that need a special flux capacitor (such as the one in RTX 40/50)?

Leftisthominid

Since the 6th generation of consoles (Dreamcast, PS2, GameCube, Xbox), we have not really seen proprietary expansion slots on consoles. Would you like to see these return? If so, what would you like to see them do?

Leftisthominid

As we have known for many years (as indicated by John on multiple Directs), Rich runs on UE5, what is his personal methodology for avoiding stutters?

Leftisthominid

What video game related thing do you want a friend/family member to give you for Xmas? What is one non-video game related thing that you want to receive?

Tyrus1235

Hello, DF gents! My question for you all today is what was your first gaming or tech-related Christmas gift? I still remember mine, which was a brand-new PSOne (aka the PS1 "Slim") along with a pile of game CDs including Um Jammer Lammy, Tekken 3, Tony Hawk's Pro Skater 2 and so on... I spent that Christmas of 2000 or so just gaming non-stop!

(Don’t be a) Richard

After a year of addressing several hundred supporter questions you were ‘best equiped to answer’, what stands out as questions you were ill-equipped to answer at the time, and has your equipped-ness in relation to the question changed with time.

Tyrus1235

Closest we got recently was the weird (and expensive) Xbox storage expansion card for the Series consoles and maybe the detachable disc drives for the PS5 Slim (and Pro)... Not that it compares to the N64 expansion pak and the awkward 32X for Genesis/Mega Drive.

Leftisthominid

Xbox uses CFX which is actually a memory card standard.

Tyrus1235

Has Digital Foundry ever thrown "office parties" in the past? If you guys were to physically meet for a 2024 end of year "office" party, what games would you all play together? What food would be on offer?

(Don’t be a) Richard

If we were to consider property storage expansion, then the 360 also had its proprietary storage enclosures that also included the data migration cable you were to use whenever you upgraded the storage. Also had a few peripherals that arguably provided capabilities that coulda/shoulda been built in, such as the Xbox 360’s WiFi adapter that was designed to clip onto the rear of the console. Sticking to the 360 theme but maybe going away from the ‘expansion slot’ idea, that console also had the ill-fated HD-DVD external drive. I think now days the ‘expansion’ concepts such as RAM expansion in the N64 is being handled by hardware revisions and Pro models more so now however.

(Don’t be a) Richard

Merry Christmas team and thanks for a great year. Hope everyone got all their content produced and can enjoy some time off with their loved ones. Same to all the fellow supporters and listeners.

Jonathan Hamilton

Ask after 60 FPS patches for the Dishonored games while you're at it

yogi

how plausible would it be for intel to release dlss to xess converter for their graphics cards?

yogi

what lead to the poor state of games shipped on the ps3/360 era? was it simply developers reaching too far beyond their grasp?

SplitScream (edited)

Comment edits

2026-09-06 16:00 Howdy DF team, I saw the Mark Cerny PS5 Pro video and saw Digital Foundry get referenced and quoted. How did the team react to the event?
2024-12-19 14:45

Abandoned Walnut

Hi DF team. What are your thoughts regarding the Inno3d CES leak stating Nvidia's next gen gpu's will feature "Neural Rendering" & "Advanced DLSS". Any thoughts on what specific graphical goodies this might refer to?

Iuri Grangeiro

Hi DF. We've heard a lot about frame extrapolation when frame generation tech started getting release (with them being confused for one another), and but we've also heard about it being an area of research for sony and I believe intel? What are your thoughts on the idea? Could it bring something frame generation can't? The way I see it, it just seems like frame gen with less inputs but that allows for frames to be released, what? half a frame earlier? Can that really be a big deal for input latency seeing as latency is often a large multiple of the individual frame time, larger variations often coming a lot more from internal aspects of the engine and the graphics pipeline and the processing to create new frames than the "wait for half a frame more" frame gen induces. At the same time, wouldn't frame extrapolation work with drastically less inputs? Is that really desirable?

Rich

Look into "asynchronous time warp" and "asynchronous space warp" in VR, frame extrapolation is the ssme concept. John actually covered the concepts in his Gran Tourismo PSVR2 PS5Pro review. The short answer is it allows a lot more flexibility than optical flow based frame generation.

Rich

Imo it's because it was the first generation with multiple cores for the CPU. John Carmack talked about it as an enormous challenge at the time.

BespokeEP

With Mark Cerny confirming a deeper partnership with AMD, do you think this is confirmation that MS ditched AMD for its next gen? I can’t see Sony wanting AMD to share their work with Xbox and there have been rumours that the surface team is now also the Xbox hw team, so using Arm and a variation of those “surface-tops” they just released would allow them to launch “early.” It would definitely make more work for you guys but also much more exciting comparisons. Rich! You don’t take the lead on many questions, so would you like to take point on this one?

BespokeEP

I was sad that he didn’t give a shout out to the “professional” lol

BespokeEP

And I don’t mean Leon 😎

Auro

How is the 480hz life treating you John? I'm so tempted but I have to say I'm used to 4K Resolution now. 1440p does look a bit "grainy"

RAVE_DAM0S

I can here to simply say, Merry Christmas and Happy Holidays you ... Digital Hooligans! Also I received my DF Motherboard T-Shirt 👕. It's a great fit, almost as great as this fantastic panel. 🎄

BespokeEP

Mine was a ColecoVision, Christmas 1984. If you’ve never seen one you need to google it!! lol the controllers looked like telephones and had the coiled cords to match 🤪

Mythic Resonance

Much hay has been made about the PS2's notorious fill rate. I was asked recently to compare and contrast it against other console hardware that's come since, and I'm happily passing that question onto you fine folks, because heck if I know! I hope you're all enjoying an appropriately bespoke holiday season. From Seattle with love, Andrew. P.S. Slitterhead GOTY.

Xbox Ally Has Gone ROGue!

Hi DF Team, considering the way forward for AAA and AAAA games in the future, have the rasterization, no realtime ray-tracing involved rendering in video game ABSOLUTELY PEAKED with Horizon Forbidden West? I'm almost a bit sad that Intergalatic choose to abandon ND's fully rasterized rendering pipeline for more RT. Do you think we will see another fully rasterized AAA, high-budget good looker in 2025 and beyond?

The Knight Who Says Ni!

No question, Merry Christmas DF Team. "Digital Foundry Christmas Cheer" (Verse 1) In the glow of the winter’s light, The Foundry team works through the night, Pixels and frames, they analyze, Bringing gaming truths to our eyes. (Chorus) Oh, Digital Foundry, spreading the cheer, Breaking down games, year after year. From consoles to PCs, their verdicts are clear, A gamer’s delight this time of year! (Verse 2) Richard leads with a steady hand, Alex dives deep where the tech will expand, John reminisces, old games to adore, While Oliver measures the frames and more. (Chorus) Oh, Digital Foundry, spreading the cheer, Breaking down games, year after year. From consoles to PCs, their verdicts are clear, A gamer’s delight this time of year! (Bridge) HDR shines like the holiday lights, Ray-traced reflections, a beautiful sight. DLSS whispers, "Let the frames soar," The Foundry magic we all adore. (Verse 3) Through benchmarks and detailed reviews, They keep us informed, with nothing to lose. While we unwrap our holiday games, We thank the Foundry for raising the flames. (Chorus) Oh, Digital Foundry, spreading the cheer, Breaking down games, year after year. From consoles to PCs, their verdicts are clear, A gamer’s delight this time of year! (Outro) So raise a toast to the Foundry crew, For all the tech they’ve walked us through. Merry Christmas to gamers far and near, And to Digital Foundry, a Happy New Year!

Pol Kallamata

How do you think Sony's hardware development partnership with AMD through Amethyst may impact Microsoft's next generation hardware development plans? Could this push Microsoft towards seeking an alternative hardware partner to AMD, or could they potentially be using a chip that powered by tech that is partially developed and owned by Sony?

The Knight Who Says Ni!

Another version Thanks to ChatGPT "The Digital Foundry Christmas Song" (Verse 1) It’s Christmas at the Foundry, the benchmarks are aglow, Richard’s analyzing pixels in the ray-traced snow. Alex is yelling, “The shaders aren’t right!” While John’s playing Doom on a CRT tonight. (Chorus) Oh, Digital Foundry, you make our Christmas bright, Tearing apart games ‘til the morning light. From console wars to frame-rate drops, You’re the reason Santa upgraded his desktop. (Verse 2) John says, “This remaster’s worse than the last!” While Alex dives deep into shadows too fast. Oliver’s testing a Switch game in dock, “30 FPS? That’s just a slideshow with shocks!” (Chorus) Oh, Digital Foundry, you’re gaming’s guiding star, Pointing out bugs and glitches afar. With teraflops and render counts, You make us laugh in absurd amounts. (Bridge) Ray tracing reflections on Santa’s sleigh, But Alex says, “Wait, there’s input delay!” Richard chimes in, “The textures are flat!” And John mutters, “I’d rather play that on a Vectrex, stat.” (Verse 3) The office is festive, but the work’s never done, They’re testing Cyberpunk again—just for fun. “Performance mode’s broken, but hey, here’s a patch!” (Final Chorus) Oh, Digital Foundry, you’re Christmas to us all, Debugging the glitches that make our games fall. With your humor, insights, and holiday cheer, We’ll keep watching you frame by frame next year!

DudleyTheGentleman

Hi DF crew, with the reveal of project Amethyst, I'm curious as to how "custom" a semi-custom part can be? AMD's GPU, CPU, and APU roadmaps are decided years in advance; what significant input can Sony give to AMD's IP, in terms of future hardware designs, that amounts to more than the number of ZenX and UDNAX cores for a console APU? A separate question, will Sony's traditional approach to back-compat, when it comes to APU design, potentially limit how forward looking their PS6 APU could be?

Daniel Pepper

Hi DF team! Long time listener here, first time question poser. With the next generation of gaming consoles due at some point in the next 3-4 years and considering Mr Cerny’s recent comments about machine learning how do you expect current high end pc hardware to compare? Will an RTX 5090 (or even 4090) be able to outperform the PS6/Nextbox in future console ports for years to come? Also with rumours of Rubin architecture forecasted earlier than expected, is it even worth buying into the 50 series of cards? Or should pc gamers wait around for the inevitable 60 series? All the best!

Definitely not sleeping, why would you say that.

Hello! Does any of you still play games in stereo 3D? (like with the Nvidia 3D vision) I've recently found that there's a reshade shader that uses the depth map for making any game playable on 3D (either with VR or a 3D TV) and I've felt in love (and into the rabbit hole) with this technology again. The other way to do it is with mods that create another virtual camera. 3D Fix Manager does that for many games. Anyway, just curious about your thoughts. Hope you have a great end of year.

JakeTheJake

Howdy Gents! I think we need to talk about PlayStation’s future with disc drives and backwards compatibility. If PlayStations are gonna continue to be FULLY backwards compatible with PS4 games, they will have to support a disc drive right? That console gen still had the digital physical split lean towards physical after all. There’s probably 10s of millions of people with physical PS4 games out there. Well the feeling myself and others get is Sony is trying to normalize NOT supporting a disc drive. This can be seen in the PS5 pro not having a sku with a disc like with the slim and the scarcity of the disc drive attachments. You guys have made comments about how you think future PlayStations will not have disc drives, optional or not. If that’s the case, they can’t truly be called FULLY backwards compatible can they? Are they gonna have to tell those people with disc versions of PS4/5 games to pay again to play them on the PS7? I can’t imagine that going over well. What can Sony do to ditch discs while continuing to support BC for legacy disc buyers?

Perfect_Organism

Just seen the news about the apparent Lenovo SteamOS device. Any thoughts/feelings/bowel movements on that?

John

Thank you for your hard work this year. From the interviews with the awesome Mr Petersen, do you guys see an underlying theme? Lead hats on. He repeatedly talks about the future of Intel graphics, but swerves any properly direct questions regarding discrete graphics cards. An unnecessarily large die? Is Intel using ARC as a test bench for new SOC ventures and that's why we're not seeing them strive for high end cards? Merry Christmas x

Snorlax cat

Do you believe that the Sony interactive/ AMD initiative rules out AMD as the next Xbox chipset? Or is this like the Cell powerPC where the engineers will end up using one’s own tech enhancements to the other company?

Someguyperson

How do you guys feel about the holidays now? It seems like you're going at 150% for a few weeks and then you finally get to rest up a bit. Is it exhausting? Rewarding? Just a bit of a slog?

Someguyperson

Now that you guys have been able to talk openly regarding the Mark Cerny interview, do you think there's only more credence towards adding 3D V-Cache to the PS6? Additional cache helps out CPU performance, GPU performance, allows you to keep (at least part) of the BVH in cache, and allows you to put much larger AI workflows all in cache. More than ever it just seems that cache is king right now. Rich, are you finally on board the "3D V-Cache on PS6" train? Choo choo!

Someguyperson

Well, every PlayStation since PS3 has had a GPU in the power brick, so I'll say that counts.

Alan

Hi Team, I just want to thank you for all the hard work this year, it seemed like it was going to be a lackluster year for gaming, but it seems to have turned out okay, except for the people making games with all the layoffs! What positives do you think there have been this year and what are you looking forward to in 2025? I hope you all have a nice Christmas and Holidays and a Happy New Year, the same to all the DF supporters.

Someguyperson

As Mark Cerny went over, it's technically not fixed function hardware, so you could run a model through the same hardware. The main issue is that if you can't have a fully fused network when upscaling a single frame, there's no chance you could hold 3 frames in the current amount of memory on-die. So, you can absolutely run frame generation on the PS5 Pro, it's just that the cost of transferring all that data to & from memory would cause the overall performance to take an absolutely massive hit.

Octolimar

Following up from a question I asked a few months ago, are graphics menus in console games getting a bit too complicated now? Insomniac has various framerate targets with various RT effects, but for an average person this doesn't really mean much. Should options like these even be available? Why not just turn all the RT on since it can only help. Or delegate more in depth settings to an "advanced" menu, and just expose a simple framerate target option

Someguyperson

Thank you for another fantastic year of Digital Foundry! All of you have a great team dynamic and I really like seeing all of you come together on various pieces throughout the year. The best products are made by an entire team working together as opposed to working as a bunch of individuals on one project together and I enjoy seeing that shift over the past couple years. Merry Christmas & Happy New Year!

DyeHardX86

Hello DF I've been seeing chatter (from PC Gamer via INNO3D and mad reddit posts) about Neural Rendering being the next big step in Nvidias technology roadmap have you seen or heard Nvidia mention Neural Rendering or is this news to you as well? The thought of Machine Learning Models not only to upscale but to creating 3D environments in real-time? Exciting stuff!

DyeHardX86

First thing I thought of when Cerny mentioned falling short of Fully Fused pipeline on PS5 PRO...PS6 with a custom version of the 7800X3D would get them there I'd imagine. Won't be exactly the same of course too expensive but a cut down version with just enough cache and speed I bet it'll be there

Groovy Duck

Howdy Gents. I was really glad to hear Mark Cerny shout you guys out in his presentation. That must have felt good for you guys. Not to mention him directly complimenting DF in the interview. What was the conversation like with Sony in organizing Oliver's excellent interview? Did yall send a letter asking if you could or did they reach out?

Someguyperson

More Switch 2 rumors this week! This one also lines up with my grand theory; the big improvement is that they put a fan in the dock to allow the console to run with faster cocks while docked. Also, the rumored actual name for the console is something I've never heard of before: Switch 2. Can you guys actually believe any of these crazy rumors?!?!

Ednamode

When I first saw John's tech review, I had a feeling the rtgi left something to be desired for. After I saw Alex's videos and comparison with pc's lowest setting, I felt that the Series x should have included an option for a reduced resolution/framrate mode. Does this patch fix it enough to bring the rtgi quality up to a level where 1800p would be the best way you guys would play it? Or could a 40fps mode or a 1080p60 mode still be desired?

HarryB

I guess it’s part of the job but do you guys find it annoying (particularly during such a busy period) when you do a video and then there’s a patch or series of patches released which require you to go back and relook at a game? Must make planning quite difficult.

digitalfoundry

The interview was shot on October 30th, before we'd even received hardware. The only problematic PSSR we'd seen was at the hands-on event with Dragon's Dogma 2 and it looked like a bug, really. The question wasn't posed because nothing we'd seen exhibited the underlying problems we went on to see.

Tyrus1235

I remember how flabbergasted I was when I got to play some 3D games in my dad's 3D TV (my cousin also had a 3D TV I played with at times). My favorite 3D visuals were from Crysis 2, DOOM 3 BFG Edition, CoD Black Ops and Tekken 6. It genuinely felt like a new experience, although more a gimmick than what we have today with VR. I also highly enjoyed the 3DS for that - especially with its crazy glass-less 3D (how cool was that!?). For 3DS and for Tekken 6, the 3D effect made me feel like I was peering into a diorama. Pretty interesting. For the other games (like Crysis and DOOM), it honestly felt like some parts of the game were jumping out of the screen towards me.

Corey Myers

Hi guy, could you help me choose between a QD-OLED 4K and Ultrawide? Both are 240hz. I mainly play single-player games. Which one would you choose? Happy holidays!

Eric Benoit

Just want to wish everyone at DF and Patreon Members a Merry Christmas and Happy Holidays!

Definitely not sleeping, why would you say that.

Have to test those games, then. I've been playing octopath traveler and trine which are beautiful and all the effects are properly spaced out. I also played a bit of deus ex MD and FFVII Remake. It blew my mind having to readjust my eyes to focus on near or far away things, just like in real life. Those 3D modders are doing gods work.

M

Hi DF gentlemen! With the recent leaks pointing to a docked TDP of 45w for the Nintendo Switch 2, as well as more seemingly confirmed information putting the chip in the class of the mobile 3050 RTX but with 3x the memory, is it time to consider that we may have all seriously sandbagged the potential performance of this coming console? Is it possible that Nintendo has Kaiser Soze'd us all into believing their focus on performance didn't exist? It seems like a Series S class console with 3x the memory and DLSS in a 45w TDP docked envelope might be in our hands in only a few months. Curious for your thoughts and the potential implications of these seemingly unbelievable shocks! Thanks and have a great holiday!

Renki

Any special gaming traditions for you during the Christmas break? Retro or new. I’m going to boot up Holiday Lemmings 1993 on my Amiga. Thanks for your amazing work in 2024 and see you next year!