Home Creators Posts Import Register Favorites Logout

Content

Well, I'm still a bit confused at whether this is week five or week four, but here we are with the latest DF weekly update. We're a couple of people down this week - both Will and Tom are heading off on vacation! So, it was Rich (ie me), Oliver, a rather hoarse John and Alex at the meeting this morning.

Here's what's going on:

Rich (ie me) is heading into RTX 5080 territory with a review I hope to have on embargo day, though let's just say that Nvidia giving 3-4 working days to review it basically ensures that I can't do the full review I really want to do, which is super-frustrating. I have also now acquired another RTX 2050 laptop, so I tempted to do a quick thing on how/if the DLSS Transformer model is in any way viable on it. Meanwhile, the boxes for the SFF PC components are still sitting in the hall...

Oliver has a number of projects on the go - par for the course. He'll be handling our Final Fantasy 7 Rebirth PC coverage in collaboration with Alex, he's circling back to look at Hogwarts Legacy on PS5 Pro and he's also going to tackle Sniper Elite Resistance once we have code.

John has been a bit under the weather, but he's looking at the Ninja Gaiden 2 remaster on all systems, compared to the Xbox 360 original. He's still planning to do a DLSS multi frame-gen collaboration video with Alex and after some Adobe hilarity, the good news is that the old Saturn vs PlayStation project is now working again, opening the door to continuing the second chapter.

Alex has a LOT going on. Today, he's working with Oliver on getting some data together for Final Fantasy 7 Rebirth on PC from a mid-spec build. Then he moves on to a deep dive on DLSS Super Resolution. We're also seeing some very interesting stuff from RTX Mega Geometry in Alan Wake 2, which may get a small break-out video.

There's a couple of hanging threads then. Marvel's Spider-Man 2: we have no code on this whatsover, so the chances of doing a big, expansive review are basically zero. We have to work with material actually in our possession and it's not great to start a project, then pause it to do something else as it plays havoc with the schedule. So it'll happen, but no idea when. It's not our fault!

Secondly, DLSS multi frame generation. We will tackle this but having seen content online where commentators say it's good but show compromised assets (only the compromised assets are shared on social media of course), it's clear that we lack the delivery mechanism to show the system in motion. I still think the 50% 4K 120 captures we did on the preview are the best way, but even this is sub-optimal. The gap between multi frame gen frames isn't 8.3ms but closer to 4.1ms. We're still puzzling over this! The RTX 5080 review at least will show latency and frame-rate numbers compared between 4080 Super, 5080, 4090 and 5090.

Do let me know of any comments or ideas you may have but in the meantime, have a great week!

Files

Comments

Adam Wood

Hope John gets better and good luck as always lads! Seems you all got your plates full! Well except Tom and Will lol

Having an AI-neurysm

I don’t think you’re the only ones without a review code for Spider-Man 2. We’re supposedly 3 days from launch and you still can’t even pre-order it (despite there being advertised pre-order bonuses) and there’s no listed spec requirements either. Something weird going on with this one

Wotans Cry

What about kingdom come 2?

Antoine

There's already a review of KC2 on consoles if you didn't see it.

Wotans Cry

? Realy is it still only here ? And what patreon lvl is required to see it?

hobx

Hopefully you guys can take a look at the updated Ray Tracing on Hogwarts Legacy PC when it comes out! It’s looks spectacular and I’m super keen to understand why!

Anxiously Chrono Triggered

With DLSS 4 coverage while I think MFG is a great option, what I’d be even more interested in is a comparison between the new model on ultra performance or performance with CNN’s quality and balance. And not only on 4K, but also on 1440p monitors which a lot of gamers own. In other words, can someone with a 4070S card can now enjoy a Path Traced game on a 1440 p screen using the DLSS4 performance tier. What’s the performance difference between it and CNN’s quality tier and what about the subjective image quality? Cheers

Wotans Cry

I checked again - i dont see the Kingdom Come 2 review anywhere - not on YouTube and not here . Strange - maybe a higher patreon subscription lvl is required...

Tamás Orosz

yepp I'm rather worried about this one tbh, hope the port isn't too bad

Snorlax cat

Is it possible to have to devices record at a 4.3 ms interval then divided and stitched together? It is a long work but a very short sample at 25% speed may show the real deal

OpenMind

It's available for Premium teirs and up, it only covers the console versions, there's no PC video yet (hopefully Alex gets a chance to cover it with its SVOGI loveliness.

Wotans Cry

I see - okay makes sense then thx for the info. But strangly it does not even show up as available for higher tiers only. If i don't see what iam missing out on i will not consider to upgrade... 💁‍♂️

Dave Brown

Personally I'm more interested in a deeper dive on DLSS super resolution than I am on MFG. Does the transformer model allow users to get equivalent results as CNN using lower base resolutions? For MFG coverage - I'd like to see an IQ comparison of interpolated frames from the same scene at different 'base' framerates. i.e. how do the interpolated frames look at 30 > 120, 40 > 160, 50 > 200, 60 > 240, etc. But then balance that by attempting to show differences in how you'd actually perceive those frames in motion (i.e. 25% slo-mo playback) Lastly, I'd like to see a video about how to get the most from a 50-series card on a 120hz display. Is supersampled 8k/120fps feasible on a 5090 using DLDSR, Super Resolution, and FG/MFG? Or are there other, better ways to use any leftover GPU headroom?

Evan

For MFG, I would like to see both perspectives. The benefits it can bring when you use it to achieve high framerate gaming. But also what happens when you treat it like performance at the low-end. i.e. What happens when you use 4x MFG to target 60fps output. I assume this would be a pretty terrible experience but I think it would be great to prove or disprove that. I also think that would be good education for people on how these technologies should(and shouldn't) be used.

Dave Brown

Could you solve the MFG capture issue by pointing a high-speed camera at a 4K 240hz display?

BespokeEP

Rich!! It’s 2025 now

digitalfoundry

I'm not sure what week it is, therefore also unsure what year it is.

digitalfoundry

Per the post above, we're doing super resolution first (or rather, Alex is). MFG when we've got to grips with it. Sorry if that wasn't clear.

digitalfoundry

So in theory our 8K 60fps capture card has the bandwidth to do 4K at 240fps. It's the same level of bandwidth. We're looking into it.

BespokeEP

It’s the year 3000! The PS9 just released and it’s made entirely of 3D V cache and nothing else. Oliver is CEO of Canada, John games on a a CRT fireplace that supports up to 3000fps and 480p resolution. Tom won a Guinness record for best hair, Alex is testing the new RTX 50090 to see if it can run crisis and Will has gained the ability to write reviews by snapping his fingers so he moved to Bel-air to become the freshest fresh prince ever!

Snorlax cat

Rich it is week 5 because you don’t count year one bc or ac unless you are talking yakuza games. In fact I am 31 which means I am living throughout the 32 year of my life

Snorlax cat

I am sure you will crack it down! You are pioneers! Don’t beat yourself up. VRR frames are still an issue yet as long as you can get the subjective impression of it, the numbers will remain unchanged, I think that the theory that fake frames work for non competitive shooters is king! In fact there is no fake frames but actually visual interpretations of what a mid frame would look like just like TAA fills a tree line or AI does super resolution by matching detail with existing libraries. Fun fact my ps5 pro says I have 100 gigs more of space than it shows on the OS (my theory is that those are the pssr CNN libraries)

Bulbous_Bow

The recent direct had me thinking. With the PS6 rumours also suggesting 32GB RAM (I’m never quite sure but I assume this can’t all be thought of as equivalent to VRAM), what does this mean for the longevity of cards such as the 5080 and 9070XT? Both purported to have 16GB and in the 5080’s case likely to be significantly over £1,000 once the FE models are sold out. So, is it plausible that in 2 years time some Sony first party PS6 launch game, designed assuming 32GB available memory, also finds its way to PC but owners of these cards are left struggling in comparison? For all the talk of cross-gen being extended yet further, equally Sony always make a point of saying they believe in generations and consistently release next-gen exclusive titles with each console launch. And, in response to the concern about how to compare Nvidia and AMD GPUs in up coming reviews, has John provided the answer with his recent PlayStation vs Saturn #content? A hypothetical AMD GPU in the same price bracket as its Nvidia equivalent will likely have better rasterisation, more video memory, but poorer ray tracing and features. These will in turn come with their own pros and cons, potentially achieving different image quality and appearance, perhaps with the advantage swinging from red to green on a per title basis. So why not pick a few titles from across the PC landscape, choose optimised settings for each on each card, and then subjectively state which you prefer? If the Nvidia 5070 has the advantage in ray tracing but can’t compete on texture resolution with 9070, on which does Doom: The Dark Ages actually look and play better?

Perfect_Organism

Zero need to age us all by a year there Snorlax, that was unnecessary

Pelicanman

Can't wait for the SFF build

Pierce Clements

I am sooo excited for the next retro comparison. The series started so strong that my leadt favourite genre - racing - kept me enthralled. Bring on the FPS genre!

Marc Reis

I’d really like to see more on the new technologies and features of the RTX 5090/50xx in reviews - while not having an Idea on how you could do this just now or on a "simple video". It feels like many people are still primarily fixated on FPS as the sole metric (and then also just on pure rasterisation power), which doesn’t fully reflect what this GPU can do or is even made to do. Features like MFG, DLSS, and Reflex are intriguing, but it would be great to also see deeper exploration of the other advancements—mega geometry, neural rendering, DisplayPort 2.1, improved VR capabilities, tensor cores, 512bit and faster memory and more. As you mentioned in #198, there’s so much potential in these "extras" that enhance the overall experience, yet they often get overlooked. The traditional "FPS bar" approach seems to be losing (some) relevance as a standalone measure of value. The card’s performance also appears highly dependent on game optimization, which makes it essential to use the hardware effectively to unlock its full potential. I just did a DLSS 4 and VR Look into CP2077 with raytracing - DLSS (even 3 ) is way ahead currently compared to other solutions, this is extremly visible in VR and kind of shows that the image quality is really a very important element of the card/software package. I hope FSR 4x is coming up to that point in some time, never hurts ot have competition. I’m also curious about the power management features—why aren’t they acutlly playing out? Could this be due to driver limitations or something else?

BespokeEP

Also Rich, if you’re wondering why you haven’t received a code for Spider-Man 2 yet and why system requirements haven’t gone up yet, I would imagine it has something to do with the wildfires. I know Nixxes is in the Netherlands but I would imagine Insomniac would need to do a final QA check before it releases. And I’m sure the safety of the staff is more important than the game

Michael Pearn

All of which could easily be put out with a press release and sympathy from all journalists and fans. Alas, silence just breeds questions and frustration

Simplex

Will you be testing Rebirth on Steam Deck? Does it really deserve "certified" rating?

BespokeEP

lol “easily.” They put out a press release the other week that stated people from the studio had lost everything …that is enough.

Berat Bayındır

Well we definitely need a Spider-Man 2 coverage now, hopefully in the coming weeks