Coming This Week to Digital Foundry (Week 6, 2025) (Patreon)
Content
KHello there and welcome to the latest Digital Foundry update. The #content meeting happened this morning, albeit with depleted numbers - Will is in China, Tom is in the UK (but still on holiday). Lots going on, so let's crack on with the update!
Alex is putting to bed a feature on RTX Mega Geometry, centring on Alan Wake 2's recent upgrade. There hasn't been a lot of focus on this but it's great stuff we're looking forward to sharing. Beyond that, he's going to contribute in some way to some kind of Marvel's Spider-Man 2 video, but I'd really like him to focus on the DLSS 4 transformer model super resolution analysis. We're still figuring out MFG coverage, but the stuff in the 5080 and 5090 reviews will do for now. Also: Kingdom Come Deliverance 2... trying to work out what to do here!
Rich (ie me) is preparing for the upcoming 5070 Ti and 5070 reviews. That means going back into the 'archive' to pull out all 70-series cards back to 2070. Fun. I'll be helping Alex on the Spider-Man 2 coverage, but I think we'll be looking at some kind of short piece looking at the major issues as opposed to anything more meaningful in a world where the game has already been patched to remove DirectStorage. SFF PC, Switch 2 simulations and more remain in the background. As does the Intel B570 review.
John is going to looking at Avowed for us. He's been a bit under the weather recently but should be back on DF Direct soon!
Oliver is working on a surprise project that I don't want to spoil, but is also looking to hand in his Hogwarts Legacy PS5 Pro video.
In terms of the Switch 2 stuff I'm working on, I have two nice pieces of hardware. I've got another RTX 2050 laptop which should do the job - but once again I'm limited to 4GB of VRAM there, which essentially limits us to PS4 era titles. However, after a tip-off from Fidler_2K, I also know have a laptop RTX 3050 mobile processor converted into a desktop GPU (!) which has 8GB of memory. The problem is it has a 128-bit interface, so if anyone knows how to halve the frequency of GDDR6 to match Switch 2 bandwidth there, do let me know...
Other stuff: Oliver's GRID Legends iOS video is still on early access but goes live this week and so does John's review of Ninja Gaiden 2 Black. Any ideas for further content? I have actually tested overclocking on the RTX 5080 and the results are favourable. This could be put into a new video quite easily, or I could just run the data on DF Clips. Do let me know your feedback on all of this or anything else. Suggestions? Do let me know!