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Update: The new, complete version of Weekly #204 with Mark Cerny's comments on FSR 4/PS5 Pro is now available! New download versions available.

Original Post: Hi everyone - here's DF Direct Weekly #204 for your early access pleasure... or rather, the vast majority of it. We're holding back some #content for Monday's public release for embargo reasons. We'll provide downloads, but the Direct and the downloads will update on Monday March 10th at 16:00 GMT with the new material. In the meantime, there's still plenty to enjoy here!

The team rake over the coals following the RDNA 4 release - has AMD made major strides in competing against Nvidia? What about FSR 4 upscaling? What about RT and path tracing? Meanwhile, Rich tests out Lossless Scaling's dynamic frame generation technology, while John joins us to discuss the potential of Tony Hawk's Pro Skater 3+4 along with his experiences with the remarkable Scalable Video Switch!

Downloads: https://www.digitalfoundry.net/df-direct-weekly-204-rdna-4-review-reaction-path-tracing-perf-dynamic-frame-gen-tony-hawk-34

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Comments

Brrrrgrrrr

Curious as to what is being held back for Monday…

ConcreteLlama

Maybe Oliver is doing a sneaky bookshelf reveal of the OBox

Brrrrgrrrr

Find it interesting they didn’t talk about the Sony/FSR4 collaboration. I might be reading too much into that though, lol.

Patrick Llaban

Not sure if anyones noticed but the episode isnt up yet on podcast platforms for some reason :/

digitalfoundry

Acast is notoriously unreliable on updating episodes, so replacing the current version with the new one would be problematic.

Prerit Anwekar

Like the concept of dynamic frame generation.

Treefinngers

On TH Pro Skater topic: I played THPS: Underground (PS2) on launch day 2003. I was 10 yrs old and I remember being SO hyped about the new _"feature"_ being able to get *off your board and walk* 🤯😂 weird concept haha. Never realized it before today... but THPS-UG is my RPG obsession origin story 🤔 I wanted to explore, create my own character and RP in my G. Now I'm just thinking how epic it was being a kid when PS2 & Xbox came out

Eric Hurst

Please do these “anti-benchmarks.” Would be very interested in watching these.