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In a rare Rich-less Direct, John, Alex and Oliver compare notes on the latest, news-packed Nintendo Direct - which raises plenty of discussion points and controversy despite no showing of Switch 2. Meanwhile, there are hints that The Witcher 4 and Intergalactic may well be cross-gen/next-gen titles, Alex vents on the quality of recent Nvidia drivers, while John shares impressions of his first ever GDC.

As mentioned last week, it looks like Patreon's hook-up with Acast is coming to a close, but for now, you can grab the Supporter Only early access feed here - and Patreon assures us it will move over to their own internal solution when that arrives: https://open.acast.com/public/patreon/fanSubscribe/593963

Downloads: https://www.digitalfoundry.net/df-direct-weekly-207-nintendo-direct-reaction-switch-2-c-button-witcher-4intergalactic-next-gen

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DF Direct Weekly #207: Nintendo Direct Reaction, Switch 2 C Button, Witcher 4/Intergalactic Next-Gen

In a rare Rich-less Direct, John, Alex and Oliver compare notes on the latest, news-packed Nintendo Direct - which raises plenty of discussion points and controversy despite no showing of Switch 2. Meanwhile, there are hints that The Witcher 4 and Intergalactic may well be cross-gen/next-gen titles, Alex vents on the quality of recent Nvidia drivers, while John shares impressions of his first ever GDC. Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to new videos, early access to DF Direct Weekly and much, much more: https://bit.ly/3jEGjvx Go here to check out DF merch! https://store.digitalfoundry.net Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe 0:00:00 Introduction 0:01:17 News 1: Nintendo Direct - Metroid Prime 4 0:11:02 Pokémon Legends: Z-A 0:22:08 Patapon, Everybody’s Golf, Tomodachi, Dragon Quest, Witchbrook, Shadow Labyrinth, Gradius, Marvel Cosmic Invasion 0:33:02 Switch 2 C button leak and Nintendo Today app 0:40:01 News 2: Nintendo introduces Virtual Game Cards 0:54:01 News 3: Switch 2 game rollout revealed? 1:00:33 News 4: Witcher 4, Intergalactic to arrive after 2026 1:09:51 News 5: Alex’s Nvidia driver woes 1:19:36 News 6: John’s GDC thoughts 1:32:44 Supporter Q1: What’s your favourite GPU of all time? 1:39:07 Supporter Q2: Will Valve release a Steam Deck 2 soon? 1:44:31 Supporter Q3: Should PC settings be changed to improve branding? 1:52:02 Supporter Q4: Could Xbox One have succeeded if it had been better introduced? 2:00:12 Supporter Q5: Is disc degradation a concern with Blu-ray media?

Comments

Simon Henfrey

It’s great to see John return! 🫡

TalonStryk

I’ve been having lots of issues with my RTX 5090 FE and Nvidia drivers. The first issue is the flickering described in the video on the desktop (and Lock Screen too for me), but I only have a single monitor. I was able to prevent it from occurring by setting the wallpaper on the desktop and Lock Screen to a static image rather than the dynamic one (windows spotlight or whatever it is called). Haven’t seen it for weeks. I also have had a ticket open for over a month with Nvidia on a “black screen” issue, basically, sometimes when the display mode switches (launching a game, booting, waking from sleep, toggling hdr, etc. in my case, the monitor acts like a resolution is being used that isn’t supported. I can fix it by unplugging the display port cable from the gpu and putting it back in. I also sometimes can fix it by switching between inputs on the monitor, though most of the time it ends up going into a weird state where I get a washed out picture and it continues to happen until I reset everything. Very similar to hdmi handshake issues I get with home threat equipment. One thing I noticed is that it never occurs when hdr is off, and is most common at 4k + hdr + refresh over 60 (120/144) typically. It does happen sometimes at 4k60 +hdr, but it’s not as common. My monitor is the ASUS ROG Swift PG32UQX, it has a hardware gsync module and only has display port 1.4(a?) - so I am thinking the root case is an issue with Display Stream Compression (DSC) - it’s only really happening with hdr enabled and it’s more common at higher refresh rates, which is where dsc is being utilized. I’ve been jumping through hoops worth Nvidia support for weeks, gathering data for them, trying different drivers, motherboard settings, clean installs of windows and/or gpu/chipset drivers nothing works. They don’t seem to know what the root cause is yet.

Wolf0202

Hi DF! About your VRR PS5 video. I would love if you could make another callout to the Dolby Atmos audio delay issue on Xbox Series consoles as well as Windows. It keeps going on and it's been YEARS that it was originally mentioned my John in another video. Also what do you think would be the best way to reinforce to all the people saying "This has never happened to me on my OLED" or other variations of it that just because you CANNOT see the stutter, that doesn't mean it's not there. Kudos to those that are not biologically predisposed to detect image retention issues or motion anomalies, but that doesn't mean others CAN'T see it on similar setups or the same ones or that the issue does exist. I understand people are upset that their pricey setups are not working optimally and might be upset when someone tells them that. I would like to see a unified community pushing to make companies fix these issues instead of being "I don't notice it" just to not admit something is wrong with the things they spent their hard earned money. It makes me a bit upset or annoyed too but I won't deny the evidence when it's there. (I thought my stutters were the games, not the PS5 and PS5 Pro itself) Thank you for your hard work.

BespokeEP

*cough cough* “FRIENDS & colleagues!!!”

Nick

So around the time that C-button image appeared the leaker Extas1s came out and said that it's used to connect a Switch 2 to a Switch 1(and I would presume a Switch 2 if you happen to have a second one.) and use the Switch 1 as a second screen. Which would certainly have its uses like split-screen gaming where someone gets their own personal screen or perhaps to enable DS/3DS and Wii U NSO. Extas1s from what I gather is considered fairly reliable. So it'll be interesting if that pans out to be accurate.

DTM

Can you take a look at Atomfall l' ambient occlusion implementation? It seems to cause exaggerated black crush (even on vegetation in bright sunlight). The "Obscurance Field" effect for NPCs should be a toggle on console not just pc as well.