DF Direct Weekly #145: Xbox Multi-Platform Rumours, Horizon Forbidden West PC, Nvidia Pulsar (Patreon)
Downloads
Missing 1 full-res photo, 1 file, as this post has not yet been imported.
Content
John, Rich and Alex return for another Weekly, discussing the potential implications of Xbox going multi-platform on selected titles, what we should - and shouldn't - expect from Horizon Forbidden West on PC and John's surprise gaming purchase. Meanwhile, the team explains why Nvidia's G-Sync Pulsar technology is such a big deal - and the announcement of VRR support for GeForce Now seems set to make the best cloud streaming solution even better still.
0:00:58 News 01: Microsoft to go multi-platform on selected games?
0:22:41 News 02: Horizon Forbidden West gets PC trailer
0:40:38 News 03: Nvidia CES announcements
0:55:34 News 04: John’s surprise
1:10:12 News 05: Capcom adds mod-blocking Enigma DRM
1:18:59 Supporter Q1: Why is double-buffer vsync good in some circumstances and bad in others?
1:26:03 Supporter Q2: What are the specs of your editing rigs?
1:33:09 Supporter Q3: Do you think any TV manufacturers will start integrating nearest neighbour scaling?
1:41:11 Supporter Q4: Why is dynamic resolution not often used in PC games?
1:45:59 Supporter Q5: Are GPU makers’ resolution recommendations too conservative?
1:51:36 Supporter Q6: What videos are you excited to make this year?
Get early access to DF Direct Weekly Podcast hereFiles
Previews only