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The previously leaked PlayStation 5 Power Saving mode enters beta firmware, stoking rumours that it lays the groundwork for Sony's next generation portable. Meanwhile, Cyberpunk 2077's VRR "no show" on Xbox Series X gets official comment from CD Projekt RED and the team are enthused by an amazing "Fallout Bakersfield" teaser trailer. Oblivion Remastered 1.2 on consoles is tested, and as expected, shows virtually no improvement. Moving on, the team are fascinated by 8K ray-traced balls and celebrations begin for Crytek's 25th anniversary. And of course, an audio-only post accompanies this video post - that's your early access to DF Direct Weekly RSS feed. If the old Acast link has not transferred over, go to this link and click the "Add to podcast app" button: https://www.patreon.com/collection/1472443?view=condensed

Downloads: https://www.digitalfoundry.net/df-direct-weekly-224-ps5-low-power-modeps6-handheld-fallout-bakersfield-crytek-25th-anniversary

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DF Direct Weekly #224: PS5 Low Power Mode=PS6 Handheld? Fallout Bakersfield, Crytek 25th Anniversary

The previously leaked PlayStation 5 Power Saving mode enters beta firmware, stoking rumours that it lays the groundwork for Sony's next generation portable. Meanwhile, Cyberpunk 2077's VRR "no show" on Xbox Series X gets official comment from CD Projekt RED and the team are enthused by an amazing "Fallout Bakersfield" teaser trailer. Oblivion Remastered 1.2 on consoles is tested, and as expected, shows virtually no improvement. Moving on, the team are fascinated by 8K ray-traced balls and celebrations begin for Crytek's 25th anniversary. Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to new videos, early access to DF Direct Weekly and much, much more: https://bit.ly/3jEGjvx Go here to check out DF merch! https://store.digitalfoundry.net Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe 0:00:00 Introduction 0:00:51 News 1: Sony introduces power saving mode for PS5 0:18:30 News 2: Cyberpunk Xbox VRR is "working" as intended 0:24:12 News 3: Oblivion Remastered 1.2 update has little effect on console performance 0:41:21 News 4: Pure Pool Pro delivers native 8K balls on PS5 Pro 0:48:07 News 5: Fallout: Bakersfield trailer shows off GZDoom visuals 0:57:54 News 6: Crytek releases 25 year anniversary video 1:14:27 Supporter Q1: Are there any meaningful differences with windowed, windowed borderless, and fullscreen modes in Windows? 1:20:36 Supporter Q2: Will GTA 6 have a 60fps mode only on PS5 Pro? 1:28:08 Supporter Q3: Why is Microsoft getting rid of video purchases on Xbox? 1:33:24 Supporter Q4: What will the Switch 2 die shrink look like? 1:36:19 Supporter Q5: Is Nintendo institutionally opposed to TAA/DLSS? 1:42:27 Supporter Q6: Does the convergence of console design and decline of exclusives spell the end of the console war? 1:51:36 Supporter Q7: Have you been getting any unsolicited dock pics?

Comments

BespokeEP

No Magnus discussion? I guess information kept changing over the past couple days that any discussion may have been immediately outdated lol. But it would appear that Tom from MLiD has confirmed what chip is for who now and seems pretty confident. It looks like PlayStation is moving on from the obvious Shakespeare naming and has moved to constellations, with Orion (PS6) and Canis (handheld) and Magnus is Xbox but with a 192-bit bus

digitalfoundry

There's a lot about the Magnus leak that doesn't make sense. If we have nothing to add and can't verify the leak or have confidence in it for now, there's no real point discussing it.

BespokeEP

It feels like we are in for another couple years of “switch pro” rumours lol and we know even if something gets confirmed, it can still change last minute. Ex. PS4 RAM and PS5 RT. But sometimes speculating is the most fun part of a new generation haha

OculusVigil89

Hey Digital Foundry team! Apologize for posting this question here. I’m trying to figure out the best audio output settings for my PS5 Pro when using an LG S95QR soundbar on LG G4 OLED TV. I remember you guys had a discussion a couple of years back about Mark Cerny Dolby Atmos system update on PS5. Could you share your latest recommendation on which audio format to use for the best surround sound or Dolby Atmos supported games (even though it's not technically native Dolby Atmos but using Tempest 3D audio) to output as similar experience on soundbar system? And thank you for advise. Cheers!