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The best gaming showcase event returns - Xbox Developer_underscore_Direct has a proven track record of delivering excellent presentations of impressive games, and the latest is no exception. Rich, John and Oliver discuss Forza Horizon 6, Fable, Beast of Reincarnation and Kiln, before moving onto a brace of Switch 2 enhanced titles, plus a look at the Xbox versions of Final Fantasy 7 Remake Intergrade. And yes - Sega Saturn ray tracing. It's real and it's spectacular.

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DF Direct Weekly #248: Forza Horizon 6, Fable, FF7R Xbox, Switch 2 Game Boosts, Saturn Ray Tracing!

Digital Foundry is now fully independent! Join the DF Supporter Program and support the team: https://bit.ly/3jEGjvx The best gaming showcase event returns - Xbox Developer_underscore_Direct has a proven track record of delivering excellent presentations of impressive games, and the latest is no exception. Rich, John and Oliver discuss Forza Horizon 6, Fable, Beast of Reincarnation and Kiln, before moving onto a brace of Switch 2 enhanced titles, plus a look at the Xbox versions of Final Fantasy 7 Remake Intergrade. And yes - Sega Saturn ray tracing. It's real and it's spectacular. Go here to check out DF merch! https://store.digitalfoundry.net Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe 0:00:00 Introduction 0:01:00 News 1: Developer_Direct 2026 - Forza Horizon 6 0:16:00 Fable 0:31:27 Beast of Reincarnation 0:37:27 Kiln 0:45:50 News 2: DKC Returns gets fixes, Switch 2 boosts + Animal Crossing’s odd Switch 2 Edition 0:58:49 News 3: Final Fantasy 7 Remake tested on Xbox Series! 1:06:43 News 4: Modder builds 3-in-1 Switch/Xbox/PlayStation 1:17:41 Supporter Q1: Why hasn’t Microsoft announced more Switch 2 games? 1:22:03 Supporter Q2: Should Rockstar give PS5 Pro a 40fps mode in GTA 6? 1:27:58 Supporter Q3: Could Microsoft pull out of gaming hardware in favour of cloud gaming? 1:33:52 Supporter Q4: What’s a game everyone loved, but you hated? 1:41:22 Supporter Q5 Is RDNA 5 hyped too much? 1:45:46 Supporter Q6: Now that the Saturn can do ray tracing, should we ditch our current-gen machines?

Comments

AgentBirdnest

The 1080p download option links to an old episode from two weeks ago.

OpenMind

The video link seems to be for DF Direct 246

Gaming Trucker

I appreciate your Christmas story Rich, it made me laugh. Cheers

BespokeEP

The thing I hated about the Fable showing was they mentioned "seamless open world" and every gameplay clip was "boxed in" with either a whindy road in town, or combat in a small cave or a forest and every clearing was filled with a bright white light (I suppose fog). Like they didn't show a single shot of gameplay that showed anything beyond a 100 foot cone. I'm disappointed that the DF team made no mention of this. And they spoke of 1000 NPC's that all have daily routines, but they couldn't even show us one for a few minutes of uncut gameplay following and interacting? It was a GAMEPLAY deep dive, stop talking and show us!! And do the NPC's do the exact same things every day? How many lines of dialogue. If you talk to the same person everyday are they just going to say one of 3 things? The fact that the only interactions they showed were stiff and extremely "robotic" it honestly made Mass Effect Andromeda look good. No chance it releases this year, it was an extremely disappointing showing. Why they didn't just wait till summer or next year and actually show gameplay instead of 10 second clips. I don't see this team surviving the next layoffs

BespokeEP

Also I don't understand the point of developer directs. The concept is fantastic, but they are absolute Microsoft scripted PR cringe. If these developers are excited about what they are doing, let them speak with their words. It makes me think that MS keeps its devs in cages and has shock collars on that zap them if they go off script.

SNP

And yeah, like John said, this is a project where GF take the lead while outsource a lot to other partner, kinda like Expedition 33's situation - game "was made by 33 devs" but the credits are over 400 because they outsource a lot to others studios/partner, while they were the lead design in gameplay, narrative, art, level, etc.

SNP

btw, Microsoft has nothing to do with this game except signing some deal to showing it I guess. The game was published by Private Divison of Take-Two, but as y'all know, the company was sold and now being managed by former Annapurna under the new name: Fictions, and the game still being published by them.

stoperArt

The "boxed in" part I disagree with. There were several shots where you can clearly see open areas (for example, at one point the character is riding a horse and this castle comes into view). There is also a mini-map on many of the scenes and you can see the areas are pretty open. I don't expect it to be Cyberpunk 2077 type of game, where you can climb and walk on almost everything, but it's clearly an open-world game.

BespokeEP

Did you notice how when riding the horse the bottom half of screen was just cropped? Now go watch the previous trailer. Notice a difference? The one scene you are trying to claim was open, was from within a town, so yes boxed in. And the horse riding, there is zero context to it, how do we know that the player isn't being funneled down a path to the next village? They made a claim that the game had a seamless open world and decided not to show any examples of that. They did a lot of talking but for some reason couldn't show us any of it? This game is supposed to be launching this year lol. Go watch the reveal of HZD from E3 2015, they showed uncut OPEN gameplay for around 5 minutes. HZD launched in 2017. I can't believe how many people are accepting what PGG showed.