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Death Stranding receives a brand new port for the Apple ecosystem - and we're taking a look at it today, stacking up the iPhone 15 Pro version up against the standard-bearing PS4 release. Meanwhile, the MacOS port is tested on an M1 Max MacBook Pro 16 at 4K resolution, pitched against a PC running an RTX 2060.

Downloads: https://www.digitalfoundry.net/death-stranding-iphone-15-proapple-mac-vs-playstation-4pc-df-tech-review

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Death Stranding iPhone 15 Pro/Apple Mac vs PlayStation 4/PC - DF Tech Review

Death Stranding receives a brand new port for the Apple ecosystem - and we're taking a look at it today, stacking up the iPhone 15 Pro version up against the standard-bearing PS4 release. Meanwhile, the MacOS port is tested on an M1 Max MacBook Pro 16 at 4K resolution, pitched against a PC running an RTX 2060. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Join the DF Patreon to support the team more directly and to get access to everything we do via pristine quality downloads: https://bit.ly/3jEGjvx Want some DF-branded tee-shirts, mugs, hoodies and more? Check out our store: https://store.digitalfoundry.net For commercial enquiries, please contact business@digitalfoundry.net 00:00 Overview 00:53 iPhone analysis 06:35 Mac analysis 10:44 Conclusion

Comments

Allan Lindqvist

Ollie needs a vision pro.. you know... for testing...

Jarrod Kober

It seems a lot so far like apple pushed for these AAA games on iphone at least a generation too early. Besides that I'm not convinced it's a good idea to begin with or that there is a market for console games on phones specificly (not talking about mobile in general)

Jeff R.

Nice job, Oliver. I have been enjoying getting to know you better as you have been on the team for a while now. And I feel like you’ve been consistently opening up and letting your personality shine through more and more. And I’m really happy to see that. Glad you’re here as part of the DF crew :)