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Poll

November Poll#2 - Brrr!

  • Mountain Cliff (outdoor) 4
  • Town Musem (Indoor) 4
  • Iced Hall (Ruins,Indoor) 5
  • Labyrinth Caves, Tombs (Dungeon) 3
  • 2021-11-02
  • —2021-11-16
  • multiple choice
  • 16 votes
{'title': 'November Poll#2 - Brrr!', 'choices': [{'text': 'Mountain Cliff (outdoor)', 'votes': 4}, {'text': 'Town Musem (Indoor)', 'votes': 4}, {'text': 'Iced Hall (Ruins,Indoor)', 'votes': 5}, {'text': 'Labyrinth Caves, Tombs (Dungeon)', 'votes': 3}], 'closes_at': datetime.datetime(2021, 11, 16, 10, 30, 31, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2021, 11, 2, 10, 30, 52, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': True, 'total_votes': 16}

Content

Heyoo! How was your spooky session? :P I got swallowed by a water reel in the sea, and I assume I will need to wait one week to know what happened D= HOWEVERRRRRR... 

I'm launching a new poll for this month because I'm learning that planning in advance is helping me to focus on the art better, and I CARE to make better content for you. =P

I will probably drop polls in the early stage of each month and set a schedule to understand the theme you are more interested in but also give you a clear idea of the upcoming contents and averagely when. 


Hope this is something you will appreciate.


November Poll#1 - Nov 8th - Viking Longhouse

November Poll#2 - Nov 22nd - OPEN POLL!


The actual standard for the page is 2 Packs per month but as said, I had much fun creating more art... This means that I will have more scheduled deliveries in the upcoming month(s)! Or why not, a quick poll format :P Stay tuned!

Ps: No worries, when you get fewer maps, I'll make sure to include variants that make sense as different weather conditions and environments. Example: Desert, Iced, Lush, Rocky, etc etc; as they fit.

Comments

Doof

When I see "museum", I immediately think of the Night at the Museum movies where exhibits come to life. You could write an entire one-shot adventure that takes place in a museum.

Ren (Renflowergrapx)

Same here 😂 should then find a way to perfectly match tokens on the map, so you can animate them (move them around) when needed.