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Secret Description Bonus! I got addicted to Nitro-Fueled for a while but it became clear after a few months that the monthly events were way too predatorily time-consuming. I love games with tons of collectible cosmetics but I wish the system of having tons of cosmetics wasn't now always roped in with a "you must either give your life to the game or destroy the entire point by cheating and buying the cosmetics" system. The same thing happened with Animal Crossing Pocket Camp, except there it was even worse since it was genuinely impossible to complete each event if you *got too much sleep*. The microtransactions always get brought up as predatory but I think it really needs to be said that kind of design is also harmful if you *don't* buy any microtransactions, it's just explicitly harmful if you engage with it in any capacity. If I could just play the game for fun and not have to worry about fitting the damned thing into a schedule I might still be playing Nitro-Fueled every once in a while, like I still play Smash.
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