Beta 2 Devlog — Bringing SOULS to VR Characters & The Solo Road Ahead! (Patreon)
Content
Hello everyone!
I am incredibly excited to share a major development update for PLS. I have been working non-stop, entirely by myself, to realize my vision for truly realistic VR characters, and the progress has been immense.
Revamped Facial Mimicry: I have completely rewritten the expression system. My goal was to eliminate the "mannequin effect" and give the characters a genuine soul. The expressiveness and reactions are now natural, realistic, and much more accurate, dramatically improving VR immersion.
Enhanced Customization: I have further expanded the creation system, adding hundreds of new morphs, hairstyles, skins, and clothing items to allow you to create an infinite number of unique characters.
Beta 2 is NOT yet ready for download.
I wanted to show you the progress immediately, but integrating these new animations and such a complex customization system takes time to make it stable, bug-free, and optimized for the VR environment. I need to dedicate myself entirely to the final assembly and Quality Assurance (QA).
My goal is to release Beta 2 to all backers as soon as possible, but I want it to be a solid experience, not a package full of frustrating bugs.