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🛠 UPDATE v2.3.15 | Refining Presence & Senses

I’ve just pushed a new build to ensure your immersion is flawless. This update focuses on perfecting how you inhabit and hear the environment:

Sensory Depth: Fixed the binaural audio differentiation between VR and Desktop for a more natural soundscape.

Perfect Grounding: Resolved the VR camera height variance. Your physical presence now aligns perfectly with the virtual floor.

⚠️ IMPORTANT: You may need to reset your configuration in the Settings Menu to apply these height calibrations correctly.

Hello everyone,

I am releasing update v2.3.8 today, slightly ahead of schedule.

While my main focus is currently on the major leap towards Beta 3, I felt it was necessary to release an intermediate update right now. To be completely honest, I wasn't satisfied with the character quality in the previous build. There were mesh defects and weighting issues—especially in extreme poses—that didn't meet the standards I want for EVE.

Instead of making you wait for the next major milestone, I want you to have these improvements immediately so you can enjoy a smoother, better-looking experience while following the development progress step-by-step.

Here is what you will find in v2.3.8:

🔧 Character Overhaul

This was the priority for this update.

Mesh & Weight Fixes: I have corrected several defects regarding morphs and mesh weights. The character now deforms much more naturally, especially during extreme poses or complex animations.

New "Quick Outfit" Menu: In Edit Mode, you no longer need to dig through folders to change clothes. I’ve introduced a Quick Menu that lets you toggle and swap outfits instantly, streamlining the creation flow.

🌬️ Environment & Settings

Ambient Wind System: You can now configure ambient wind parameters. Best of all, these settings are saved per scene, allowing you to create different atmospheres for different environments.

VR Height Adjustment: Added specific parameters in the settings to fine-tune the camera height in VR for better comfort and scale.

🎮 Interaction & Controls

Full Rotation Freedom: Instantiated assets (objects) can now be rotated in all directions.

On Monitor: You can rotate freely via mouse (check the "Help" section in the top-left corner for the specific key combinations).

In VR: You can grab objects up close and rotate them naturally with your hands.

🐛 General

Various bug fixes and stability improvements.

Download:You can find the updated build linked below. As always, your feedback is crucial—let me know if the character improvements feel better on your end!

This build is deprecated and no longer supported. Please download the latest version here:

https://www.patreon.com/collection/1822533

📂 Installation Instructions

For Existing Users (Update):You have two options to update while keeping your scenes and settings:

Overwrite: (Recommended only after a backup) Extract the zip content and overwrite your existing game files.

Clean Install (Safer): Extract the new EVE Beta 2.3.8 folder to a location of your choice. Then, copy the "MyLibrary" folder from your old version and paste it into the root of this new folder.

For New Users:

Extract the EVE Beta 2.3.8 folder to your preferred location.

Download the Starter Pack (available below).

https://www.patreon.com/posts/eve-starter-pack-145371540

Extract the Starter Pack and place the "MyLibrary" folder directly into the game's root folder.

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