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On the downside, last week was a bit unproductive. On the upside, the weekend was extremely productive. XD I got through one major section and started another. Have about 1.5ish left. It would be nice if I could finish the writing this week and move onto combat design next week, but we'll have to see for sure.

One note, v0.11 may be slightly rougher than usual. I usually have two other playtesters before release, but this month one of them has medical issues that prevent her from playing (thankfully nothing life-threatening or anything). I don't expect quality to be hugely worse, but there may be more to report than usual, etc.

On the art front, we've had some movement again. I received a colored draft of Alexander (base expression, waiting on his other expressions still) that I'm very happy with, the artist I picked just seems to be struggling with IRL time demands. Still, I'm happy enough with the results so far that I feel like she was the right choice in spite of the delays. I may make a $10 tier post later in the week sharing a preview of that. 

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