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Took a bit longer than I was planning, but I made that combat UI change preview.

You can get it here (or on Steam; see below).

This mainly has the combat UI change I previewed:


One question I have for anyone who tries it. One issue with this UI change is that enemy HP bars sometimes clip into the skill screen. Do you think this is a problem? I could try to rearrange around it, but might be tricky. I could also try to make the HP bars translucent if they would clip the skill choice box, or leave it as is. Thoughts are welcome. There are dummies in the Temporal Rift you can test with (one of them has the clipping).


Steam Version Info

Steam Beta Key: ydrjutdfcUIBeta

You can access the steam version by choosing the game in your library -> properties -> betas, and entering that code.

Files

Previews only

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