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Happy early New Year!

I'm a little behind where I'd like to be in testing, but I do think the update is fundamentally on track to be done for Friday even so. I'm not sure I'll get those Kharos door customizations in for the patreon release, but I might manage to; there's a lot of little things left to clean up (adding in items, tweaking combat, maybe trying to fix a low-grade but annoying combat bug with Enthrall effects and enemies who hit multiple times with a normal attack, etc.), so it depends how quickly all of that goes.

It's been a fairly busy period, and stressful because of the various IRL crap going on (still no resolution there--going somewhere again today in hopes of fixing that). While pushing on finishing the update has been tiring and consuming, it's also been a good distraction from the irl crap going on. Still, very much looking forward to being done. Once I finish the update, I'll be taking probably a longer than usual break to play some stuff, then I need to do a bit of an advertising effort for v0.14's public release. I need to make that mini-trailer, redo all the trailers with the new art, maybe spend some money on YT and/or reddit advertising... Will see.

For now, though, off to deal with IRL stuff and hopefully finish testing the update! A few parting screenshots:

 
 

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