Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

To start, thanks again to everyone who reviewed the game! We're now at Very Positive on steam, and traffic is definitely up as a result; it was even before I started my efforts for the public release.



Lots of advertising this week. Was tiring, but hopefully will be worthwhile. I'm trying out a youtube add campaign to boost the trailer, we'll see if it converts into players or not. Aside from that. I'm running a visibility period on Steam, and the rpg maker festival is this week. I also did my usual post on r/Games. I still may try to see if I can find any streamers interested, but probably not right this instant since I'm pretty worn out on that and I really need to get to work on next update.

One kind of interesting thing. Someone asked me how the game could have +500k words when the whole LotR trilogy is about that length. I thought it was an interesting question and that the answer was interesting:


https://bsky.app/profile/lordfortegames.bsky.social/post/3lhbbmsb6qs2f

Also that post was the most engagement I've gotten on bsky, so maybe I need to post my musings more often. XD At any rate, though, I've done the essentials of advertising for this cycle. Going to track how the YT add performs and maybe adjust, and will consider trying to send to streamers.

For now, though, I'm going to try to get to work on v0.15 in full. I think the work I did on Avalonia for the public release was worth it, but I definitely don't want to fall behind on new content. There's a lot I'm looking forward to in Chapter 14 =P

Files

Previews only

Comments

Dillosauras

i think posting ur musings on bluesky and/or twitter is a good idea