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Finally got through the first layer of steam bureaucracy. Hopefully will be through the second one soon as well. Progress on the update is going well also. I've decided to push back one of the combat sections I had planned to next update, so I'm basically done with the writing side of things. I'll need to do the combat design still, and, of course, the playtesting. This update is around 60k words, but it might feel a bit shorter to play through because that includes a lot of events with two versions based on passed choice (and one major scene at the intersection of two different choices has four versions). I might also need to take some time to do advertising after the Steam page is up, but we'll see. 

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